NNS_G3dReleaseMdlTexEx

Syntax

#include <nnsys/g3d/kernel.h>
BOOL
NNS_G3dReleaseMdlTexEx(
    NNSG3dResMdl*        pMdl,
    const NNSG3dResName* pResName
);

Arguments

pMdl Pointer to the model resource
pResName Pointer to the texture name

Return Values

Returns TRUE if the texture release succeeds.

Description

Releases the binding on the texture entry of the material bound to the texture with the name pResName, in the model designated by pMdl.

See Also

NNS_G3dBindMdlTex, NNS_G3dBindMdlTexEx, NNS_G3dForceBindMdlTex, NNS_G3dReleaseMdlTex

Revision History

2004/08/02 Initial version.


CONFIDENTIAL