#include <nnsys/g3d/kernel.h>
void
NNS_G3dReleaseMdlTex(
NNSG3dResMdl* pMdl
);
pMdl | Pointer to the model resource |
None.
Releases the binding on the texture entry of the material bound to the texture in the model designated by pMdl
.
NNS_G3dBindMdlTex
, NNS_G3dBindMdlTexEx
, NNS_G3dForceBindMdlTex
, NNS_G3dReleaseMdlTexEx
2004/08/02 Initial version.
CONFIDENTIAL