NNS_G3dBindMdlTexEx

Syntax

#include <nnsys/g3d/kernel.h>
BOOL
NNS_G3dBindMdlTexEx(
    NNSG3dResMdl*        pMdl,
    const NNSG3dResTex*  pTex,
    const NNSG3dResName* pResName
);

Arguments

pMdl Pointer to the model resource
pTex Pointer to the texture resource
pResName Pointer to the texture name

Return Values

Returns TRUE if the bind succeeds.

Description

Binds the texture entry of materials bound to the texture name pResName in the model specified by pMdl to the texture in the texture block having the name pResName.

See Also

NNS_G3dBindMdlTex, NNS_G3dForceBindMdlTex, NNS_G3dReleaseMdlTex, NNS_G3dReleaseMdlTexEx

Revision History

2004/08/02 Initial version.


CONFIDENTIAL