NNS_G3dReleaseMdlPlttEx

Syntax

#include <nnsys/g3d/kernel.h>
BOOL
NNS_G3dReleaseMdlPlttEx(
    NNSG3dResMdl* pMdl,
    const NNSG3dResName* pResName
);

Arguments

pMdl Pointer to the model resource
pResName Pointer to the texture name

Return Values

Returns TRUE if the texture release succeeds.

Description

Releases the binding on the palette entry of the material bound to the palette with the name pResName in the model designated by pMdl.

See Also

NNS_G3dBindMdlPltt, NNS_G3dBindMdlPlttEx, NNS_G3dForceBindMdlPltt
NNS_G3dReleaseMdlPltt

Revision History

2004/08/02 Initial version.


CONFIDENTIAL