NNS_G3dForceBindMdlPltt

Syntax

#include <nnsys/g3d/kernel.h>
BOOL
NNS_G3dForceBindMdlPltt(
    NNSG3dResMdl*       pMdl,
    const NNSG3dResTex* pTex,
    u32                 plttToMatListIdx,
    u32                 plttIdx
);

Arguments

pMdl Pointer to the model resource
pTex Pointer to the texture resource
plttToMatListIdx Index in the material list dictionary corresponding to a palette name existing in the model resource
plttIdx Palette index in the texture resource

Return Values

Returns TRUE if the bind succeeds.

Description

There is a dictionary in the model resource that references the list of materials that use the palette corresponding to a palette name. This function takes the group of materials referenced by texToMatListIdx, the index used in that dictionary when referencing by index, and forcibly associates them to the plttIdx-numbered palette in the texture block. This can be used to bind a material to a palette that does not match the palette name specified by the material.

See Also

NNS_G3dBindMdlPltt, NNS_G3dBindMdlPlttEx, NNS_G3dReleaseMdlPltt, NNS_G3dReleaseMdlPlttEx

Revision History

2004/08/02 Initial version.


CONFIDENTIAL