NNS_G3dBindMdlPlttEx

Syntax

#include <nnsys/g3d/kernel.h>
BOOL
NNS_G3dBindMdlPlttEx(
    NNSG3dResMdl* pMdl,
    const NNSG3dResTex* pTex,
    const NNSG3dResName* pResName
);

Arguments

pMdl Pointer to the model resource
pTex Pointer to the texture resource
pResName Pointer to the texture name

Return Values

Returns TRUE if the bind succeeds.

Description

In the model, binds the palette entry of materials associated with the palette name pResName to the palette having the name pResName in the texture block.

See Also

NNS_G3dBindMdlPltt, NNS_G3dForceBindMdlPltt
NNS_G3dReleaseMdlPltt, NNS_G3dReleaseMdlPlttEx

Revision History

2004/08/02 Initial version.


CONFIDENTIAL