#include <nnsys/g3d/kernel.h>
BOOL
NNS_G3dBindMdlPltt(
NNSG3dResMdl* pMdl,
const NNSG3dResTex* pTex
);
pMdl | Pointer to the model resource |
pTex | Pointer to the texture resource |
Returns TRUE
if the bind succeeds.
In the model pMdl
, binds the palette entry of a material associated with a palette name to the palette data having the same palette name in the texture block.
NNS_G3dBindMdlPlttEx
, NNS_G3dForceBindMdlPltt
, NNS_G3dReleasePltt
, NNS_G3dReleaseMdlPlttEx
2004/08/02 Initial version.
CONFIDENTIAL