NNS_GfdSetFrmTexVramState

Syntax

#include <nnsys/gfd.h>
void NNS_GfdSetFrmTexVramState(const NNSGfdFrmTexVramState* pState);

Arguments

pState Pointer to the structure that stores the allocation state of texture-use memory.

Return Values

None.

Description

This sets the Frame Texture VRAM Manager's texture-use memory allocation state to the state of the structure specified by pState. This operation frees all texture-use memory that was allocated after the texture-use memory allocation state was saved. The texture-use memory allocation state at a specific time is obtained by the NNS_GfdGetFrmTexVramState function.

See Also

NNS_GfdResetFrmTexVramState NNS_GfdGetFrmTexVramState

Revision History

2004/07/16 Initial version.


CONFIDENTIAL