#include <nnsys/g3d/mem.h>
NNSG3dRenderObj*
NNS_G3dAllocRenderObj(
NNSFndAllocator* pAlloc
);
pAlloc | Pointer to the memory allocator. |
Returns the pointer to the allocated heap region. Returns a NULL
if the region allocation fails.
Allocates the region for the rendering object from the heap region. Initialize with the NNS_G3dRenderObjInit
function separately.
NNS_G3dRenderObjInit
, NNS_G3dFreeRenderObj
2004/08/02 Initial version.
CONFIDENTIAL