#include <nnsys/g3d/kernel.h>
void
NNS_G3dRenderObjInit(
NNSG3dRenderObj* pRenderObj,
NNSG3dResMdl* pResMdl
);
pRenderObj | Pointer to the NNSG3dRenderObj structure. |
pResMdl | Pointer to the model resource |
None.
Initializes the NNSG3dRenderObj
structure. When the pointer to a model resource has been designated in pResMdl
, the NNSG3dRenderObj
structure is initialized to reference that model.
2004/08/02 Initial version.
CONFIDENTIAL