#include <nnsys/g3d/mem.h>
void
NNS_G3dFreeRenderObj(
NNSFndAllocator* pAlloc,
NNSG3dRenderObj* pRenderObj
);
pAlloc | Pointer to the memory allocator |
pRenderObj | Pointer to the region allocated by the NNS_G3dAllocRenderObj function |
None.
Frees the region of the rendering object.
2004/08/02 Initial version.
CONFIDENTIAL