NNS_G3dTexGetRequiredSize

Syntax

#include <nnsys/g3d/kernel.h>
u32
NNS_G3dTexGetRequiredSize(
    const NNSG3dResTex* pTex
);

Arguments

pTex Pointer to the texture resource

Return Values

Returns the amount of VRAM required to store a normal texture (any texture other than a 4 x 4 texel compression texture).

Description

Determines the amount of VRAM required to store the normal texture(s) (any texture other than the 4 x 4 texel compression texture) found in the texture resource specified by pTex.

See Also

NNS_G3dTex4x4GetRequiredSize, NNS_G3dPlttGetRequiredSize

Revision History

2004/08/02 Initial version.


CONFIDENTIAL