#include <nnsys/g3d/kernel.h>
u32
NNS_G3dTex4x4GetRequiredSize(
const NNSG3dResTex* pTex
);
pTex | Pointer to the texture resource |
Returns the amount of memory needed to store the 4 x 4 texel compression texture in VRAM.
Determines the amount of VRAM memory necessary to store the 4 x 4 texel compression texture(s) found in the texture resource specified by pTex
.
NNS_G3dTexGetRequiredSize
, NNS_G3dPlttGetRequiredSize
2004/08/02 Initial version.
CONFIDENTIAL