#include <nnsys/g3d/kernel.h>
u32
NNS_G3dPlttGetRequiredSize(
const NNSG3dResTex* pTex
);
pTex | Pointer to the texture resource |
Returns the size needed to store the palette in VRAM.
Gets the size needed to store, in VRAM, the palette stored in the texture resource specified by pTex
.
2004/08/02 Initial version.
CONFIDENTIAL