#include <nnsys/g3d/glbstate.h>
void
NNS_G3dGlbSetBaseTrans(
const VecFx32* pTrans
);
pTrans | Pointer to the translation vector. |
None.
This function sets a value for base translation in the global state preserved inside the G3D library. The entire model is translated based on this value at the time of rendering.
NNS_G3dGlbSetBaseScale
, NNS_G3dGlbSetBaseRot
2004/08/02 Initial version.
CONFIDENTIAL