#include <nnsys/g3d/glbstate.h>
void
NNS_G3dGlbSetBaseScale(
const VecFx32* pScale
);
pScale | Pointer to the scale vector. |
None.
This function sets a scale for the base scale in the global state preserved inside the G3D library. The scale is applied to the entire model at the time of rendering.
NNS_G3dGlbSetBaseRot
, NNS_G3dGlbSetBaseTrans
2004/08/02 Initial version.
CONFIDENTIAL