NNS_G2dTranslate

Syntax

#include <nnsys/g2d/g2d_Renderer.h>
void NNS_G2dTranslate(fx32 x, fx32 y, fx32 z );
  

Arguments

x [IN] X-translation
y [IN] Y-translation
z [IN] Z-translation

Return Values

None.

Description

Multiplies the current matrix in the renderer's internal matrix stack by the translation matrix.

See Also

NNS_G2dRotZ, NNS_G2dScale, NNS_G2dSetTrans

Revision History

2004/11/10 Added link to NNS_G2dSetTrans.
2004/05/28 Initial version.


CONFIDENTIAL