#include <nnsys/snd.h>
void NNS_SndPlayerSetPlayerPriority( NNSSndHandle* handle, int priority );
handle |
The sound handle pointer. |
priority |
The player priority value. The value is in the 0-127 range; a greater value indicates higher priority. |
Changes the player priority of the sequence.
This function changes the player priority of the sequence that is bound to the sound handle handle
. This function does not perform any action if the sound handle is invalid.
To assign a player priority at the time of sequence playback, use the NNS_SndArcPlayerStartSeqEx
function or the NNS_SndArcPlayerStartSeqArcEx
function. Use this function to change the player priority after playback occurs.
NNS_SndArcPlayerStartSeqEx, NNS_SndArcPlayerStartSeqArcEx
2004/06/01 Initial version.
CONFIDENTIAL