NNS_SndArcPlayerStartSeqArc*

Syntax

#include <nnsys/snd.h>
BOOL NNS_SndArcPlayerStartSeqArc(
        NNSSndHandle* handle,
        int seqArcNo,
        int index );
BOOL NNS_SndArcPlayerStartSeqArcEx( NNSSndHandle* handle, int playerNo, int bankNo, int playerPrio, int seqArcNo, int index );

Arguments

handle The sound handle pointer.
seqArcNo Sequence archive number.
index The index number of the sequence archive.
playerNo Player number.
bankNo Bank number.
playerPrio Player priority. The value is in the 0-127 range; a greater value indicates higher priority.

Return Values

If playback succeeds, TRUE; if it fails, FALSE.

Description

Plays back a sequence archive.

With the NNS_SndArcPlayerStartSeqArc function, the player number and other parameters are configured based the specifications in the sound data. By using NNS_SndArcPlayerStartSeqArcEx the player number, bank number and player priority can be specified on the program side. However, if any of these arguments (playerNo, bankNo, or playerPrio) are set to -1, the parameter specified in the sound data will be used.

The sound archive must first be initialized with NNS_SndArcInit or NNS_SndArcInitOnMemory.

The sound handle handle must be initialized once, in advance, with NNS_SndHandleInit. When this function is called, the sequence already bound to the sound handle will be unbound (but not stopped). If playback is successful, the sequence will be bound to the sound handle.

This function internally calls NNS_SndArcGetFileAddress to determine if the required sound data is loaded into memory. If the required data is not in memory, the function will fail.

The function internally calls the NNS_SndPlayerSetSeqArcNo function so that you can later use the NNS_SndPlayerStopSeqBySeqArcNo function to stop sequences by specifying sequence archive number.

If you want to reset the voicing priority and volume settings configured in the sound data, you can call NNS_SndPlayerSetChannelPriority or NNS_SndPlayerSetInitialVolume immediately after starting the sequence.

Playback failure may be the result of the following factors:

  • Sequence archive number is invalid
  • Index number is invalid
  • Priority is lower than the sequence already playing
  • Data is not in memory

See Also

NNS_SndArcInit, NNS_SndArcInitOnMemory, NNS_SndHandleInit, NNS_SndArcGetFileAddress, NNS_SndPlayerStopSeqBySeqArcNo, NNS_SndPlayerSetSeqArcNo, NNS_SndPlayerSetChannelPriority, NNS_SndPlayerSetInitialVolume

Revision History

2004/11/30 Corrected the type of the returned value.
2004/06/01 Expanded NNS_SndArcPlayerStartSeqArcWithPlayerNo and changed it to NNS_SndArcPlayerStartSeqArcEx.
2004/04/19 Manuals for NNS_SndArcPlayerStartSeq and NNS_SndArcPlayerStartSeqWithPlayerNo were unified.
2004/04/01 Initial Version.


CONFIDENTIAL