#include <nnsys/g3d/anm.h>
typedef struct NNSG3dVisAnmResult_
{
BOOL isVisible;
}
NNSG3dVisAnmResult;
The NNS_G3dVisAnmResult
structure stores information about the visibility of the node. GD3 uses the information stored in this structure to determine whether or not information about the materials and shapes belonging to the node should be sent to the Geometry Engine. The structure is created and used during the execution of the NNSi_G3dFuncSbc_NODE
function (i.e., when it is called during the SBC's NODE command process). To implement visibility animation, the NNSi_G3dFuncSbc_NODE
function acts internally to set the isVisible member of this structure in accordance with the animation data. By setting a callback in NNS_G3D_SBC_NODE
, the node's visibility can be controlled from the user program.
Members of the NNS_G3dVisAnmResult structure |
Description |
---|---|
isVisible | If FALSE , node is not shown. Otherwise, node is shown. |
2004/10/13 Initial version.
CONFIDENTIAL