#include <nnsys/g3d/1mat1shp.h>
void
NNS_G3dDraw1Mat1Shp(
const NNSG3dResMdl* pResMdl,
u32 matID,
u32 shpID,
BOOL sendMat
);
pResMdl | Pointer to the model resource. |
matID | Index of the material to be rendered. |
shpID | Index of the shape to be rendered. |
sendMat | Whether to send material information to the geometry engine. |
None.
This function is good for rendering very simple objects. It renders the material and shape specified in the model by matID
and shpID
. If sendMat
is FALSE, this function does not send material information. With this function, some operations (including general setup processes required before rendering a model, and data copying that accompanies animation calculations) are not performed; the same rendering is thus accomplished faster than with the NNS_G3dDraw
function. However, this function has the following limitations:
Because DMA transfer is used to send display lists, it is necessary to write the display list back to memory using functions such as DC_Flush*
and DC_Store*
-- before calling this function.
2008/01/23 Added text to reflect the use of DMA transfer.
2004/08/31 Initial version.
CONFIDENTIAL