#include <nnsys/g3d/sbc.h>
void
NNS_G3dDraw(
NNSG3dRenderObj* pRenderObj
);
pRenderObj | Pointer to the rendering object. |
None.
Renders the model. To configure animations and so on, configure the contents of the rendering object indicated by pRenderObj
in advance.
Because DMA transfer is used to send display lists, it is necessary to write the display list back to memory using functions such as DC_Flush*
and DC_Store*
-- before calling this function.
2008/01/23 Added text to reflect the use of DMA transfer.
2004/08/02 Initial version.
CONFIDENTIAL