#include <nnsys/g3d/kernel.h>
void
NNS_G3dReleaseMdlSet(
NNSG3dResMdlSet* pMdlSet
);
pMdlSet | The pointer to the model set |
None.
Releases the bindings to texture and palette for every model in the set pMdlSet
.
2004/08/02 Initial version.
CONFIDENTIAL