NNS_G3dBindMdlSet

Syntax

#include <nnsys/g3d/kernel.h>
BOOL
NNS_G3dBindMdlSet(
    NNSG3dResMdlSet* pMdlSet,
    const NNSG3dResTex* pTex
);

Arguments

pMdlSet The pointer to the model set
pTex Pointer to the texture resource

Return Values

Returns TRUE if the bind succeeds.

Description

Binds each model inside the model set pMdlSet to a texture and/or palette. The texture and palette keys must already be set in the texture resource.

See Also

NNS_G3dReleaseMdlSet, NNS_G3dTexSetTexKey, NNS_G3dPlttSetPlttKey

Revision History

2004/08/02 Initial version.


CONFIDENTIAL