#include <nnsys/g3d/kernel.h>
void
NNS_G3dAnmObjEnableID(
NNSG3dAnmObj* pAnmObj,
int id
);
pAnmObj | Pointer to the NNSG3dAnmObj structure |
id | The node or material ID |
None.
Enables the animation for a designated node ID or material ID. Since by default the animation is enabled for a node ID or material ID for which animation exists, there is no need to execute this function.
2004/10/18 Initial version.
CONFIDENTIAL