NNS_G3dGlbPerspective

Syntax

#include <nnsys/g3d/glbstate.h>
void
NNS_G3dGlbPerspective(
    fx32 fovySin,
    fx32 fovyCos,
    fx32 aspect,
    fx32 n,
    fx32 f
);

Arguments

fovySin Sine value of (the field-of-view angle in y-direction)/2
fovyCos Cosine value of (the field-of-view angle in y-direction)/2
aspect Ratio of width of view field to height of view field (aspect ratio: width/height of the field of view)
n Distance from viewpoint to the near clip plane
f Distance from viewpoint to the far clip plane

Return Values

None.

Description

This function sets a transparency projection matrix for the global state kept inside the G3D library.

See Also

NNS_G3dGlbPerspectiveW, NNS_G3dGlbOrtho, NNS_G3dGlbFrustum

Revision History

2004/08/02 Initial version.


CONFIDENTIAL