#include <nnsys/g3d/glbstate.h>
const MtxFx43* NNS_G3dGlbGetSrtCameraMtx( void );
const MtxFx43* NNS_G3dGlbGetWV(void);
None.
Returns pointer to a matrix which is the camera matrix multiplied by the BaseSRT
matrix.
This function gets a pointer to a matrix which is the camera matrix set in the global state kept in the G3D library, multiplied by the BaseSRT
matrix. When a matrix resulting from multiplication by the BaseSRT
matrix has not previously been calculated, this function finds it and then returns a pointer to it. At the same time, this function also calculates the inverse matrix that is returned by the NNS_G3dGlbGetInvWV
function.
2004/10/13 Removed NNS_G3dGlbGetSrtCameraMtx
from the title but left it in the Syntax section.
2004/08/02 Initial version.
CONFIDENTIAL