#include <nnsys/g3d/glbstate.h>
const MtxFx43* NNS_G3dGlbGetInvSrtCameraMtx( void );
const MtxFx43* NNS_G3dGlbGetInvWV(void);
None.
Returns a pointer to the inverse matrix of the matrix resulting when the camera matrix is multiplied by the BaseSRT
matrix.
The camera matrix is set in the global state held in the G3D library. This function returns a pointer to the inverse matrix of the matrix resulting when the camera matrix is multiplied by the BaseSRT
matrix. When the matrix resulting from multiplication by the BaseSRT
matrix has not previously been calculated, this function finds it and its inverse and then returns a pointer to its inverse.
2004/10/13 Removed NNS_G3dGlbGetInvSrtCameraMtx
from the title but left it in the Syntax section.
2004/08/02 Initial version.
CONFIDENTIAL