NNS_G3dGlbGetBaseTrans

Syntax

#include <nnsys/g3d/glbstate.h>
const VecFx32* NNS_G3dGlbGetBaseTrans(void);

Arguments

None.

Return Values

Returns a pointer to the object's translation vector.

Description

This function gets a pointer to the object's translation vector, which is set in the global state stored in the G3D library.

See Also

NNS_G3dGlbSetBaseTrans

Revision History

2004/09/16 Initial version.


CONFIDENTIAL