NNS_G3dGlbFlushVP
Syntax
-
#include <nnsys/g3d/glbstate.h>
void NNS_G3dGlbFlushVP( void );
Arguments
None.
Return Values
None.
Description
Sends the entire global state kept in the G3D library to the geometry engine. The following is a partial list of what is included in the global state:
- The projective transformation matrix
- The camera matrix
- The modeling matrix
- The view port
- The light direction and color
- The default material color
Regarding the matrices, the current projection matrix is configured as a compound matrix formed of the projective transformation matrix and the camera matrix. The current position coordinate matrix and directional vector matrix are configured as the modeling matrix. After sending the global state to the geometry engine, the matrix mode becomes POSITION/VECTOR
.
See Also
NNS_G3dGlbFlushP, NNS_G3dGlbFlushWVP
Revision History
2004/09/16 Initial version.
CONFIDENTIAL