NNS_G3dGlbFlushP

Syntax

#include <nnsys/g3d/glbstate.h>

void NNS_G3dGlbFlushP( void );
void NNS_G3dGlbFlush( void );

Arguments

None.

Return Values

None.

Description

Sends the entire global state kept in the G3D library to the geometry engine. The following is a partial list of what is included in the global state:

Regarding matrices, the projective transformation matrix is set to the current projection matrix, and the matrix composed of the camera matrix and modeling matrix is set to the current position coordinate matrix and directional vector matrix. After sending the global state to the geometry engine, the matrix mode becomes POSITION/VECTOR.

See Also

NNS_G3dGlbFlushVP, NNS_G3dGlbFlushWVP

Revision History

2004/10/12 Left NNS_G3dGlbFlush only in the Syntax section.
2004/09/16 Added NNS_G3dGlbFlushP as a separate name.
2004/08/02 Initial version.


CONFIDENTIAL