NNS_G3dGetAnmByIdx

Syntax

#include <nnsys/g3d/binres/res_struct_accessor_anm.h>
void*
NNS_G3dGetAnmByIdx(
    const void* pRes,
    u32         idx
);

Arguments

pRes The pointer to the loaded animation file
idx The index for individual animations.

Return Values

Returns the pointer to the animation resource specified by idx.

Description

This function obtains the animation resource of the specified number. This function can be used for all loaded animation resource files. If no animation resource file is found, a value of NULL is returned.

See Also

NNS_G3dGetAnmByName

Revision History

2004/08/10 Initial version.


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