#include <nnsys/g2d/g2d_Softsprite.h>
void void NNS_G2dSetupSoftwareSpriteCamera();
None.
None.
Sets up the camera to be used when drawing the software sprite. This function internally configures the standard projection matrix and camera matrix for the 3D graphics engine to use software sprites.
NNS_G2dSetupSoftwareSpriteMaterial
2007/11/26 Added the description of this function's internal workings.
2004/05/28 Initial version.
CONFIDENTIAL