NNS_G2dAddRendererTargetSurface

Syntax

#include <nnsys/g2d/g2d_Renderer.h>
void NNS_G2dAddRendererTargetSurface( NNSG2dRendererInstance* pRend, NNSG2dRenderSurface* pNew );
  

Arguments

pRend [OUT] Renderer entity
pNew [IN] New render surface to be registered

Return Values

None.

Description

Registers the render surface to the renderer entity. The renderer can optionally retain any number of rendering surfaces. The name of this function has been changed from NNS_G2dAddTargetSurface(). The past function remains as a separate name to maintain compatibility.

See Also

NNS_G2dAddTargetSurface

Revision History

2004/08/02 Renamed function.

2004/05/28 Initial version.


CONFIDENTIAL