#include <nnsys/g2d/g2d_Entity.h>
void NNS_G2dSetEntityCurrentAnimation( NNSG2dEntity* pEntity, u16 idx );
pEntity | [OUT] Entity |
idx | [IN] Playback animation number |
None.
Sets the entity playback animation. No action will occur if an invalid index is input.
The name of this function was changed to NNS_G2dSetCurrentAnimation
. The previous function will remain to preserve compatibility.
2004/08/02 Renamed function.
2004/05/28 Initial version.
CONFIDENTIAL