NNS_G2dSetCurrentAnimation

Syntax

#include <nnsys/g2d/g2d_Entity.h>
void NNS_G2dSetCurrentAnimation( NNSG2dEntity* pEntity, u16 idx );
  

Arguments

pEntity [OUT] Entity
idx [IN] Playback animation number

Return Values

None.

Description

Sets the entity playback animation. No action will occur if an invalid index is input.

The name of this function has changed to NNS_G2dSetEntityCurrentAnimation. To maintain compatibility with past versions, this function has been kept under a different name.

See Also

NNS_G2dSetEntityCurrentAnimation, NNS_G2dInitEntity

Revision History

2004/08/02 Renamed function.

2004/05/28 Initial version.


CONFIDENTIAL