#include <nnsys/g2d/g2d_Entity.h>
void NNS_G2dSetCurrentAnimation( NNSG2dEntity* pEntity, u16 idx );
pEntity | [OUT] Entity |
idx | [IN] Playback animation number |
None.
Sets the entity playback animation. No action will occur if an invalid index is input.
The name of this function has changed to NNS_G2dSetEntityCurrentAnimation
. To maintain compatibility with past versions, this function has been kept under a different name.
NNS_G2dSetEntityCurrentAnimation
, NNS_G2dInitEntity
2004/08/02 Renamed function.
2004/05/28 Initial version.
CONFIDENTIAL