NNS_G2dIsAnimCtrlActive

Syntax

#include <nnsys/g2d/g2d_Animation.h>

  static BOOL NNS_G2dIsAnimCtrlActive
                            ( 
                                NNSG2dAnimController*       pAnimCtrl 
                            );

Arguments

pAnimCtrl [IN] NNSG2dAnimController entity

Return Values

Returns TRUE if an animation is being played.

Description

Determines whether or not an animation is being replayed. This is a new function name and is the renamed version of the NNS_G2dIsAnimControllerActive. The past function remains as a separate name to maintain compatibility.

See Also

NNS_G2dIsAnimControllerActive

Revision History

2004/08/02 Renamed function.
2004/05/28 Initial version.


CONFIDENTIAL