#include <nnsys/g2d/g2d_Animation.h>
static BOOL NNS_G2dIsAnimControllerActive
(
NNSG2dAnimController* pAnimCtrl
);
pAnimCtrl |
[IN] NNSG2dAnimController entity |
Returns TRUE
if an animation is being played.
Determines whether or not an animation is being replayed. The name of this function has changed to NNS_G2dIsAnimCtrlActive
. The past function remains as a separate name to maintain compatibility.
2004/08/02 Renamed function.
2004/05/28 Initial version.
CONFIDENTIAL