NNS_G2dIsAnimControllerActive

Syntax

#include <nnsys/g2d/g2d_Animation.h>

  static BOOL NNS_G2dIsAnimControllerActive
                            ( 
                                NNSG2dAnimController*       pAnimCtrl 
                            );

Arguments

pAnimCtrl [IN] NNSG2dAnimController entity

Return Values

Returns TRUE if an animation is being played.

Description

Determines whether or not an animation is being replayed. The name of this function has changed to NNS_G2dIsAnimCtrlActive. The past function remains as a separate name to maintain compatibility.

See Also

NNS_G2dIsAnimCtrlActive

Revision History

2004/08/02 Renamed function.
2004/05/28 Initial version.


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