SND_SetPlayerTempoRatio

Syntax

#include <nitro/snd.h>
void SND_SetPlayerTempoRatio( int playerNo, int ratio );

Arguments

playerNo The player number. Takes a value between 0 and 15.
ratio The tempo ratio.

Return Values

None.

Description

Changes the tempo of the sequence being played by the Player specified by playerNo.

The original tempo is multiplied by ratio/256 to get the final tempo value. (The value does not accumulate each time function gets called.)

Note

This function is an ARM7 reserved function. After this function is called, its processing will occur only after the command is issued with the SND_FlushCommand function.

If program execution must be synchronized with process completion, first use the SND_GetCurrentCommandTag function to obtain the command tag immediately after calling this function. Then, after the command is issued, use the command tag and call either the SND_IsFinishedCommandTag or SND_WaitForCommandProc function to confirm that processing has finished or to wait for it to complete.

See Also

SND_FlushCommand, SND_GetCurrentCommandTag, SND_IsFinishedCommandTag, SND_WaitForCommandProc

Revision History

2005/02/17 Added a note about ARM7 command processing.
2004/07/01 Initial version.


CONFIDENTIAL