#include <nitro/os.h>
BOOL OS_ReceiveMessage(
OSMessageQueue* mq,
OSMessage* msg,
s32 flag );
mq | Pointer to the message queue |
msg | Received message |
flag | When OS_MESSAGE_BLOCK is set, the OS_ReceiveMessage function blocks empty queues. When OS_MESSAGE_NOBLOCK is set, the OS_ReceiveMessage function immediately returns whether or not the queue is empty. |
Returns TRUE
if the message was removed without any problems. If OS_MESSAGE_NOBLOCK
was specified and the queue was empty, FALSE is returned.
Removes a message from the message queue Also puts all threads waiting to send a message to this queue into executable state. The sending threads are executed in order of priority.
If OS_MESSAGE_BLOCK
is set up in flag
, the thread that called this function will be paused if the queue is empty. The thread resumes immediately when message(s) are sent to the queue. If there are other receiving threads with higher priority, those are executed first, so be aware of the fact that they may remove the messages. If the message queue is empty when this thread comes to be executed, it will suspend again until another message is sent to the queue.
If OS_MESSAGE_NOBLOCK
is set up in flag
, the process immediately returns to the thread that was called. If the queue is not empty, TRUE
is returned. If it is empty, FALSE
is returned.
OS_InitMessageQueue, OS_SendMessage, OS_JamMessage, OS_ReadMessage
2004/03/12 Added OS_ReadMessage
to See Also.
2003/12/01 Initial version.
CONFIDENTIAL