#include <nitro/os.h>
void OS_ClearAlloc( OSArenaId id );
id | The ID of the arena for which all of the memory allocation system information will be cleared. |
None.
This function clears memory allocation system information.
It destroys all heaps that are created in the arena that is specified by the arena ID id
. To use a memory allocation system on that arena again, set it up by calling the OS_InitAlloc
function.
2004/08/30 Initial version.
CONFIDENTIAL