NULL is output<material> tex_palette_idx<tex_image>, <tex_palette>, and <material> were not stored in alphabetical order<nrm> tag was always output regardless of changes in the value of <mtx_idx><material_array>, <matrix_array>, and <polygon_array> elements when their sizes are 0<box_test> element was output with an incorrect valuescaling_rule to ICA file's <node_anm_info>This update does not contain the plug-in for 3ds Max 8.0. Also, support is scheduled to be provided for 3ds Max. 9.0 and later at the next update.
There is now support for 3ds Max 2010 (Windows 32-bit version).
Corrected a problem where it was not possible to change the material name applied to nodes that have parent nodes, using NITRO Replace Character and NITRO Rename Over 16 Characters.
Revised the cautionary note regarding opacity in Material Types and Attributes.
Revised so that now an error occurs when a node name or a material name is left blank.
NULL is outputWhen a mesh does not have polygons, a warning is now displayed, and NULL is output.
When an error occurred during output, sometimes the modifier would become invalid. That bug has been fixed.
When Physique was used for a model, sometimes the pose in the IMD file would not be output correctly. That bug has been fixed.
Exporting with a specified frame range has been accelerated.
When Merge Useless Node was specified, sometimes the <node> child would not be correctly exported. That bug was fixed.
When Physique was used for a model, the pose of the IMD file would not be exported correctly. That bug was fixed.
Changed NITRO-System to TWL-System.
Made revisions to section 3.2.2 Nodes That Are Not Exported.
Revised the explanation about hiding in section 3.4 Object Animation.
When Compress Node was Unite, the volume_r of <polygon> would not be exported correctly. That bug has been fixed.
The "UV range over" warning was sometimes incorrectly determined. That bug has been fixed.
There is now support for 3ds Max 2009 (Windows 32-bit version).
3ds Max 7.0 is no longer supported.
Added information on the settings files for the plug-in, max.n3es and menusettings.bin.
When a new Scene was created and then saved without running the output plug-in, the Save/Load Scene Settings would be turned off. That bug has been fixed.
Changed the format of the Revision History in NITRO_MaxPlugin.pdf. Also revised the document's headings and subheadings.
Added a feature for the batch export of intermediate files.
There is now support for Texture files with paths that are not absolute paths.
Added List of Supported Features.
Revised section 3.7 NURBS Models.
Revised section 3.8 Subdivision Surfaces.
When Use Primitive Strip was on, the normal, vertex color, and texture coordinates were not output correctly sometimes. That bug has been fixed.
When multiple materials used the same texture, the texture pattern animation was not output correctly. That bug has been fixed.
<material> tex_palette_idxWhen multiple materials used the same texture palette, the <material> tex_palette_idx was not output correctly. That bug has been fixed.
Sometimes, invalid ICA, IMA, and ITA files were output. That bug has been fixed.
There is now support for 3ds Max 2008 (Windows 32-bit version).
Added plug-in for NITRO Set Render Priority to edit rending priority.
Revised section 2.11 Skinning.
Added section 2.12 Biped .
Added section 2.12 Physique.
Deleted Character Studio section.
Added information about IFL file loop outputs to section 2.10.5 Texture Pattern Animation in the plug-in manual.
Fixed bug where system did not operate correctly when the starting time at Max was not 0.
Fixed bug where the IMD file's material color and the texture SRT were not at the values for the Start Frame output option.
Fixed bug where operations were not correct if the ITP file is output without outputting the IMD file.
Fixed bug where operations were incorrect when the frame to be output is out of range for the frame specified in the IFL file for texture pattern animation.
Changed the name of the plug-in's main menu to NITRO-System.
Fixed bug where Max ended in error when the Triangulation option was output using As Is or As Is With Quad Checking.
Fixed bug where model that used skinning was incorrectly output when the Triangulation option was set to Generate Quads.
Fixed bug where the model set with a very small weight value is not output correctly when the Force Full Weight option is enabled.
<tex_image>, <tex_palette>, and <material> were not stored in alphabetical orderFixed bug where <tex_image>, <tex_palette>, and <material> of the IMD file were not stored in alphabetical order by name.
Fixed bug where names were changed even though the node and material names were not duplicated.
Revised to display a warning, "Material name changed," when material names are duplicated.
Official support for 3ds Max 7.0 and 3ds Max 8.0. See the notes in the setup manual when using conventional plug-ins for 3ds Max 6 with versions 7.0, 7.5, and 8.0.
Ended support for 3ds Max 6.
Fixed bug where ICA file were not correctly output when Compress Node is Merge Useless Node.
Fixed bug where ITP files were not correctly output when the texture file specified by the IFL file is not the file path.
Revised to display the indices of the problematic vertices when the "Wrong weighted vertices exist" error occurs.
Fixed bug in determining "Wrong weighted vertices exist" error.
There is now support for 3ds Max 9.0 (32-bit version).
Added section 2.1 3ds Max Version.
Added section 2.1.1 Notes Specific to 3ds Max 9.0.
<tex_srt_anm> for materials without textures in the case of ITA filesCorrected not to output <tex_srt_anm> for materials without textures in the case of ITA files.
Added explanation to known bug list for Biped output bug.
Revised attribute name in custom attribute list.
Fixed bug where 3ds Max would crash if NITRO Show Lighting or NITRO Show Display Face was run while a model for which a multi/sub object material is displayed in 3dsmax view.
Fixed bug where the path to the diffuse map was set to the wrong path when consecutively exporting using a script.
Fixed bug where a warning was not being output when the UV value was outside the allowable range of -2048 to 2047.
Fixed bug where the file handle was inappropriately deallocated when checking the Targa format file.
<nrm> tag was always output regardless of changes in the value of <mtx_idx>Fixed bug where the <nrm> tag was always output regardless of changes in the value of <mtx_idx> of the IMD file.
Returned rounding process for calculation of matrices to previous setting because there is the possibility that cracks can occur in polygons.
<material_array>, <matrix_array>, and <polygon_array> elements when their sizes are 0Revised to not output elements of <material_array>, <matrix_array>, and <polygon_array> of the IMD file when their sizes are 0.
<box_test> element was output with an incorrect valueFixed bug where the IMD file's <box_test> element was output with an incorrect value.
Deleted the rounding used when calculating unneeded matrices. This has resulted in more accurate float values being output to the intermediate files.
Added support for version 1.6.0 of the intermediate file format.
Colors in some area became darker when creating a 4x4 texel compressed texture without added information whose filename ended in _cmp4. This bug has been fixed. There are cases in which the palette data amount increases more than in earlier versions.
Updated the NITRO Set Material Attribute plug-in.
Added Known Bug List.
Added statement recommending the use of IFL files over NITRO Morpher materials.
Added support for version 1.5.0 of the intermediate file format.
Updated the NITRO Set Material Attribute plug-in.
Added plug-in for NITRO Set Render Priority.
Added section 2.6.8 Polygon Rendering Priority.
Revised the description of interpolation in section 3.2.5 Animation Options
Added attributes to section 5.4 Custom Attributes.
Added warnings.
Created Japanese language version.
Updated imd Options figure.
Updated TriangulationForce option within the imd Options.
Updated imd Options figure.
Updated TriangulationForce option within the imd Options.
Moved location of Force Quads option for the intermediate file output plug-in.
Added a warning during intermediate file output.
Added explanation for supported Character Studio functionality.
Added NITRO Replace Character plug-in that replaces element name strings.
Added NITRO Rename Over 16 Characters plug-in to change element names that exceed 16 characters.
Added progress bar to dialog box for outputting from the Apply button.
Revised calculation of texture matrices for calculating s and t coordinates.
Added explanation for not outputting the vertex color of any node.
Support added for TGA files with additional information for the Nintendo NITRO-System.
scaling_rule to ICA file's <node_anm_info>Added scaling_rule to ICA file's <node_anm_info>.
Added an error and warning for intermediate file output.
Changed such that document terminology matches 3ds Max user interface.
Support added for output of ITP files that use IFL files.
Added ability to import and export option settings for the intermediate file output plug-in as N3ES files.
CONFIDENTIAL