

#include <nitro/fx/fx_mtx43.h>
void MTX_LookAt( const VecFx32 * camPos, const VecFx32 * camUp, const VecFx32 * target, MtxFx43 * mtx );
| camPos | Pointer to camera's position vector |
| camUp | Pointer to camera's upward vector |
target |
Pointer to camera's focal point |
| mtx | Pointer to a 4x3 matrix. |
None.
Sets the camera matrix to matrix *mtx.*There is no need for *camUp to be normalized. The matrix that is set is as shown below.

2004/06/21 Initial version.
CONFIDENTIAL