

#include <nitro/gx/gx_load.h>void GX_EndLoadTexPltt(void);None.
None.
This function is called after transferring texture palettes to the texture palette slot. Internally, it restores to the texture palette slot the VRAM bank that was allocated to LCDC by GX_BeginLoadTexPltt.
GX_BeginLoadTexPltt, GX_LoadTexPltt
2004/02/09
2004/01/19 Initial version.
CONFIDENTIAL