G2_GetOBJCharPtr

Syntax

#include <nitro/gx/g2.h>
void *G2_GetOBJCharPtr();

Arguments

None.

Return Values

The pointer to the region where the main 2D Engine's OBJ character data is stored.

Description

This function only returns (void*)HW_OBJ_VRAM.

See Also

Revision History

2004/01/19 Initial version.


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