

#include <nitro/gx/gx_bgcnt.h>static inline GXBg23Control256x16Affine G2_GetBG3Control256x16Affine( void );static inline GXBg23Control256x16Affine G2S_GetBG3Control256x16Affine( void );
None.
The settings for BG3.
When BG3 has been set to 256-color x 16 palette Character BG for Affine Expanded BG, this gets the settings for BG3 as the GXBg23Control256x16Affine structure.
See the G2_SetBG3Control256x16Affine function for more information on each member.
To use this function, BG3 must be set to 256-color x 16 palette Character BG
Use the G2_GetBG3Control256x16Affine function to get the settings for the main 2D engine, and the G2S_GetBG3Control256x16Affine function to get the settings for the sub 2D engine. The following is the definition for GXBg23Control256x16Affine:
ttypedef union
{
u16 raw;
struct
{
u16 priority :2;
u16 charBase :4;
u16 mosaic :1;
u16 _reserve :1;
u16 screenBase :5;
u16 areaOver :1;
u16 screenSize :2;
};
}
GXBg23Control256x16Affine;
G2_SetBG3Control256x16Affine
G2S_SetBG3Control256x16Affine
2007/01/18 Initial version.
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