

#include <nitro/gx/gx_vramcnt.h>GXVRamSubOBJExtPltt GX_ResetBankForSubOBJExtPltt(void);None.
The VRAM bank that is allocated to the sub 2D Engine's OBJ extended palette.
This function allocates to LCDC the VRAM bank that was allocated to the sub 2D Engine's OBJ extended palette. Refer to the GX_SetBankForSubOBJExtPltt function for details on the GXVRamSubOBJExtPltt type.
GX_SetBankForSubOBJExtPltt, GX_GetBankForSubOBJExtPltt, GX_DisableBankForSubOBJExtPltt
2004/02/09 Initial version.
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