MB_SetUserVolatData

Syntax

#include <nitro/mb/mb_gameinfo.h>
void MB_SetUserVolatData( u32 ggid, const u8 * userData, u32 size );

Arguments

ggid The GGID of the program that configures the data in the beacon. The GGID configured by the MB_RegisterFile function is used as an identifier.
userData Pointer to the data to configure.
size The data size to configure. Maximum of 8 bytes.

Return Values

None.

Description

Configures the user data inside MBGameInfoVolatile, which is part of the MB parent's game information and changes constantly. It is possible to obtain the configured data from either the MB_GetUserVolatData function or the MBGameInfo parameter in MBFakeScanCallback.

See Also

MB_SetSendVolatCallback, MBGameInfo

Revision History

2005/01/18 Initial version.


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