

#include <nitro/gx/g2.h>
void G2S_SetWndOBJInsidePlane(int wnd /* GXWndPlaneMask */, BOOL effect );
| wnd | Specifies the plane to be displayed in the window |
| effect | Enables/Disables color special effects (alpha blending and brightness adjustment) |
None.
This function specifies the plane that is displayed inside the sub 2D Engine's OBJ window. Take the logical OR of GXWndPlaneMask-type values. Refer to the G2S_SetWnd0InsidePlane function.
G2_SetWnd0InsidePlane, G2_SetWnd1InsidePlane, G2S_SetWndOutsidePlane, G2S_GetWndOBJInsidePlane
2004/02/09 Initial version.
CONFIDENTIAL