

#include <nitro/gx/g2.h>
void *G2_GetBG2CharPtr();
None.
The pointer to the region where BG2 character data is stored.
This function returns the pointer to the region where the Main 2D Engine BG2 character data is stored. The return values for character BGs are as follows:
HW_BG_VRAM
+ (Value at the end of the name in theGXBGCharOffsetenumerated type specified byGX_SetBGCharOffset)
+ (Value at the end of the name in theGXBGCharBaseenumerated type specified byG2_SetBG2ControlText)
Since there is no character data for bitmap BGs, NULL is returned.
G2_SetBG2ControlText, ... G2_SetBG2Priority, G2_BG2Mosaic, G2_GetBG2ScrPtr, G2_SetBG2Offset
2004/02/09
2004/01/19 Initial version.
CONFIDENTIAL