GX_EndLoadOBJExtPltt

Syntax

#include <nitro/gx/gx_load.h>
void GX_EndLoadOBJExtPltt(void);

Arguments

None.

Return Values

None.

Description

This function is called after transferring OBJ palette data to the main 2D engine's OBJ Extended palette. Internally, the VRAM bank that is allocated to the LCDC by the GX_BeginLoadOBJExtPltt function will be returned to the main 2D engine's OBJ Extended palette.

See Also

GX_BeginLoadOBJExtPltt, GX_LoadOBJExtPltt

Revision History

2004/02/09

2004/01/19 Initial version.


CONFIDENTIAL