

#include <nitro/gx/gx_vramcnt.h>GXVRamSubOBJ GX_ResetBankForSubOBJ(void);None.
The VRAM bank allocated to the sub 2D Engine's OBJ.
This function allocates to LCDC the VRAM bank that was allocated to the sub 2D Engine's OBJ. Refer to the GX_SetBankForSubOBJ function for details on the GXVRamSubOBJ type.
GX_SetBankForSubOBJ, GX_GetBankForSubOBJ, GX_DisableBankForSubOBJ
2004/02/09 Initial version.
CONFIDENTIAL