#include <nitro/mb/mb_gameinfo.h>
void MB_SetUserVolatData( u32 ggid, const u8 * userData, u32 size );
| ggid | The GGID of the program that configures the data in the beacon. The GGID configured by the MB_RegisterFile function is used as an identifier. |
|
| userData | Pointer to the data to configure. | |
| size | The data size to configure. Maximum of 8 bytes. | |
None.
Configures the user data inside MBGameInfoVolatile, which is part of the MB parent's game information and changes constantly. It is possible to obtain the configured data from either the MB_GetUserVolatData function or the MBGameInfo parameter in MBFakeScanCallback.
MB_SetSendVolatCallback, MBGameInfo
2005/01/18 Initial version.
CONFIDENTIAL