

#include <nitro/gx/gx_bgcnt.h>static inline GXBg23ControlText G2_GetBG3ControlText( void );static inline GXBg23ControlText G2S_GetBG3ControlText( void );
None.
The settings for BG3.
When BG3 has been set to Text BG, this gets the settings for BG3 as the GXBg23ControlText structure. See the G2_SetBG3ControlText function for more information on each member.
To use this function, BG3 must be set to Text BG.
Use the G2_GetBG3ControlText function to get the settings for the main 2D engine and the G2S_GetBG3ControlText function to get the settings for the sub 2D engine. The following is the definition for GXBg23ControlText:
typedef union
{
u16 raw;
struct
{
u16 priority :2;
u16 charBase :4;
u16 mosaic :1;
u16 colorMode :1;
u16 screenBase :5;
u16 _reserve :1;
u16 screenSize :2;
};
}
GXBg23ControlText;
G2_SetBG3ControlText
G2S_SetBG3ControlText
2004/12/24 Initial version.
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