| GX_SetPower | ![]() ![]() |
Collectively sets each type of power control. |
|---|---|---|
| GX_GetPower | ![]() ![]() |
Gets the status of each type of power control. |
| GX_Power2D | ![]() ![]() |
Sets the main and sub 2D graphics engines ON/OFF. |
| GX_Power3D | ![]() ![]() |
Sets the geometry and rendering engines ON/OFF. |
| GX_Power2DMain | ![]() ![]() |
Sets the main 2D graphics engine ON/OFF. |
| GX_Power2DSub | ![]() ![]() |
Sets the sub 2D graphics engine ON/OFF. |
| GX_PowerGeometry | ![]() ![]() |
Sets geometry engine ON/OFF. |
| GX_PowerRender | ![]() ![]() |
Sets rendering engine ON/OFF. |
| GX_SetDispSelect | ![]() ![]() |
Sets the LCD output destination. |
| GX_GetDispSelect | ![]() ![]() |
Gets the LCD output destination. |
| GX_Init | ![]() ![]() |
Initializes the graphics system. |
|---|---|---|
| GX_InitEx | ![]() ![]() |
Initializes the graphics system. Also changes the default DMA number for GX. |
| GX_SetDefaultDMA | ![]() ![]() |
Changes the DMA number setting used by GX. |
| GX_GetDefaultDMA | ![]() ![]() |
Gets the DMA number setting used by GX. |
| GX_InitNDMAEx | ![]() ![]() |
Initializes the graphics system. Also changes the default NDMA number for GX. |
| GX_SetDefaultNDMA | ![]() ![]() |
Changes the NDMA number configured to be used by GX functions. |
| GX_GetDefaultNDMA | ![]() ![]() |
Gets the NDMA number configured to be used by GX functions. |
| GX_SetBankForBG | ![]() ![]() |
Specifies VRAM bank and allocates it to the Main 2D Engine BG. |
|---|---|---|
| GX_SetBankForBGEx | ![]() ![]() |
Specifies the VRAM bank with the combination that cannot be allocated to the contiguous addresses, and allocates it to the Main 2D Engine BG. |
| GX_SetBankForOBJ | ![]() ![]() |
Specifies VRAM bank and allocates it to the Main 2D Engine OBJ. |
| GX_SetBankForBGExtPltt | ![]() ![]() |
Specifies VRAM bank and allocates it to the Main 2D Engine BG expanded palette. |
| GX_SetBankForOBJExtPltt | ![]() ![]() |
Specifies VRAM bank and allocates it to the Main 2D Engine OBJ expanded palette. |
| GX_SetBankForTex | ![]() ![]() |
Specifies VRAM bank and allocates it to the texture image slot. |
| GX_SetBankForTexPltt | ![]() ![]() |
Specifies VRAM bank and allocates it to the texture palette slot. |
| GX_SetBankForClearImage | ![]() ![]() |
Specifies VRAM bank and allocates it to clear image. |
| GX_SetBankForSubBG | ![]() ![]() |
Specifies VRAM bank and allocates it to the Sub 2D Engine BG. |
| GX_SetBankForSubOBJ | ![]() ![]() |
Specifies VRAM bank and allocates it to the Sub 2D Engine OBJ. |
| GX_SetBankForSubBGExtPltt | ![]() ![]() |
Specifies VRAM bank and allocates it to the Sub 2D Engine BG expanded palette. |
| GX_SetBankForSubOBJExtPltt | ![]() ![]() |
Specifies VRAM bank and allocates it to the Sub 2D Engine OBJ expanded palette. |
| GX_SetBankForARM7 | ![]() ![]() |
Specifies VRAM bank and allocates it to ARM7 memory space. |
| GX_SetBankForLCDC | ![]() ![]() |
Specifies VRAM bank and allocates it to LCDC memory space. |
| GX_TrySetBankForBG | ![]() ![]() |
Tries to allocate a VRAM bank to the main 2D engine BG. |
| GX_TrySetBankForBGEx | ![]() ![]() |
Tries to allocate VRAM banks in a combination that cannot be allocated to contiguous addresses to the main 2D engine BG. |
| GX_TrySetBankForOBJ | ![]() ![]() |
Tries to allocate a VRAM bank to the main 2D engine OBJ. |
| GX_TrySetBankForBGExtPltt | ![]() ![]() |
Tries to allocate a VRAM bank to the main 2D engine BG extended palette. |
| GX_TrySetBankForOBJExtPltt | ![]() ![]() |
Tries to allocate a VRAM bank to the main 2D engine OBJ extended palette. |
| GX_TrySetBankForTex | ![]() ![]() |
Tries to allocate a VRAM bank to the texture image slot. |
| GX_TrySetBankForTexPltt | ![]() ![]() |
Tries to allocate a VRAM bank to the texture palette slot. |
| GX_TrySetBankForClearImage | ![]() ![]() |
Tries to allocate a VRAM bank to clear image. |
| GX_TrySetBankForSubBG | ![]() ![]() |
Tries to allocate a VRAM bank to the sub 2D engine BG. |
| GX_TrySetBankForSubOBJ | ![]() ![]() |
Tries to allocate a VRAM bank to the sub 2D engine OBJ. |
| GX_TrySetBankForSubBGExtPltt | ![]() ![]() |
Tries to allocate a VRAM bank to the sub 2D engine BG extended palette. |
| GX_TrySetBankForSubOBJExtPltt | ![]() ![]() |
Tries to allocate a VRAM bank to the main 2D engine OBJ extended palette. |
| GX_TrySetBankForARM7 | ![]() ![]() |
Tries to allocate a VRAM bank to the ARM7 memory space. |
| GX_TrySetBankForLCDC | ![]() ![]() |
Tries to allocate a VRAM bank to the LCDC memory space. |
| GX_GetBankForBG | ![]() ![]() |
Gets information on VRAM bank allocated to the Main 2D Engine BG. |
|---|---|---|
| GX_GetBankForOBJ | ![]() ![]() |
Gets information on VRAM bank allocated to the Main 2D Engine OBJ. |
| GX_GetBankForBGExtPltt | ![]() ![]() |
Gets information on VRAM bank allocated to the Main 2D Engine BG expanded palette. |
| GX_GetBankForOBJExtPltt | ![]() ![]() |
Gets information on VRAM bank allocated to the Main 2D Engine OBJ expanded palette. |
| GX_GetBankForTex | ![]() ![]() |
Gets information on VRAM bank allocated to the texture image slot. |
| GX_GetBankForTexPltt | ![]() ![]() |
Gets information on VRAM bank allocated to the texture palette slot. |
| GX_GetBankForClearImage | ![]() ![]() |
Gets information on VRAM bank allocated to clear image. |
| GX_GetBankForSubBG | ![]() ![]() |
Gets information on VRAM bank allocated to the Sub 2D Engine BG. |
| GX_GetBankForSubOBJ | ![]() ![]() |
Gets information on VRAM bank allocated to the Sub 2D Engine OBJ. |
| GX_GetBankForSubBGExtPltt | ![]() ![]() |
Gets information on VRAM bank allocated to the Sub 2D Engine BG expanded palette. |
| GX_GetBankForSubOBJExtPltt | ![]() ![]() |
Gets information on VRAM bank allocated to the Sub 2D Engine OBJ expanded palette. |
| GX_GetBankForARM7 | ![]() ![]() |
Gets information on VRAM bank allocated to ARM7 memory space. |
| GX_GetBankForLCDC | ![]() ![]() |
Gets information on VRAM bank allocated to LCDC. |
| GX_ResetBankForBG | ![]() ![]() |
Allocates VRAM bank that was allocated to the Main 2D Engine BG to LCDC memory space. |
|---|---|---|
| GX_ResetBankForOBJ | ![]() ![]() |
Allocates VRAM bank that was allocated to the Main 2D Engine OBJ to LCDC memory space. |
| GX_ResetBankForBGExtPltt | ![]() ![]() |
Allocates VRAM bank that was allocated to the Main 2D Engine BG expanded palette to LCDC memory space. |
| GX_ResetBankForOBJExtPltt | ![]() ![]() |
Allocates VRAM bank that was allocated to the Main 2D Engine OBJ expanded palette to LCDC memory space. |
| GX_ResetBankForTex | ![]() ![]() |
Allocates VRAM bank that was allocated to texture image slot to LCDC memory space. |
| GX_ResetBankForTexPltt | ![]() ![]() |
Allocates VRAM bank that was allocated to texture palette slot to LCDC memory space. |
| GX_ResetBankForClearImage | ![]() ![]() |
Allocates VRAM bank that was allocated to clear image to LCDC memory space. |
| GX_ResetBankForSubBG | ![]() ![]() |
Allocates VRAM bank that was allocated to the Sub 2D Engine BG to LCDC memory space. |
| GX_ResetBankForSubOBJ | ![]() ![]() |
Allocates VRAM bank that was allocated to the Sub 2D Engine OBJ to LCDC memory space. |
| GX_ResetBankForSubBGExtPltt | ![]() ![]() |
Allocates VRAM bank that was allocated to the Sub 2D Engine BG expanded palette to LCDC memory space. |
| GX_ResetBankForSubOBJExtPltt | ![]() ![]() |
Allocates VRAM bank that was allocated to the Sub 2D Engine OBJ expanded palette to LCDC memory space. |
| GX_ResetBankForARM7 | ![]() ![]() |
Allocates VRAM bank that was allocated to ARM7 to LCDC memory space. |
| GX_DisableBankForBG | ![]() ![]() |
Disables VRAM bank that was allocated to the Main 2D Engine BG. |
|---|---|---|
| GX_DisableBankForOBJ | ![]() ![]() |
Disables VRAM bank that was allocated to the Main 2D Engine OBJ. |
| GX_DisableBankForBGExtPltt | ![]() ![]() |
Disables VRAM bank that was allocated to the Main 2D Engine BG expanded palette. |
| GX_DisableBankForOBJExtPltt | ![]() ![]() |
Disables VRAM bank that was allocated to the Main 2D Engine OBJ expanded palette. |
| GX_DisableBankForTex | ![]() ![]() |
Disables VRAM bank that was allocated to texture image slot. |
| GX_DisableBankForTexPltt | ![]() ![]() |
Disables VRAM bank that was allocated to texture palette slot. |
| GX_DisableBankForClearImage | ![]() ![]() |
Disables VRAM bank that was allocated to clear image slot. |
| GX_DisableBankForSubBG | ![]() ![]() |
Disables VRAM bank that was allocated to the Sub 2D Engine BG. |
| GX_DisableBankForSubOBJ | ![]() ![]() |
Disables VRAM bank that was allocated to the Sub 2D Engine OBJ. |
| GX_DisableBankForSubBGExtPltt | ![]() ![]() |
Disables VRAM bank that was allocated to the Sub 2D Engine BG expanded palette. |
| GX_DisableBankForSubOBJExtPltt | ![]() ![]() |
Disables VRAM bank that was allocated to the Sub 2D Engine OBJ expanded palette. |
| GX_DisableBankForARM7 | ![]() ![]() |
Disables VRAM bank that was allocated to ARM7. |
| GX_DisableBankForLCDC | ![]() ![]() |
Disables VRAM bank that was allocated to LCDC. |
| GX_GetSizeOfBG | ![]() ![]() |
Returns the Main 2D Engine BG size in bytes. |
| GX_GetSizeOfOBJ | ![]() ![]() |
Returns the Main 2D Engine OBJ size in bytes. |
| GX_GetSizeOfBGExtPltt | ![]() ![]() |
Returns the Main 2D Engine BG expanded palette size in bytes. |
| GX_GetSizeOfOBJExtPltt | ![]() ![]() |
Returns the Main 2D Engine OBJ expanded palette size in bytes. |
| GX_GetSizeOfTex | ![]() ![]() |
Returns the texture image size in bytes. |
| GX_GetSizeOfTexPltt | ![]() ![]() |
Returns the texture palette size in bytes. |
| GX_GetSizeOfClearImage | ![]() ![]() |
Returns the clear image size in bytes. |
| GX_GetSizeOfSubBG | ![]() ![]() |
Returns the Sub 2D Engine BG size in bytes. |
| GX_GetSizeOfSubOBJ | ![]() ![]() |
Returns the Sub 2D Engine OBJ size in bytes. |
| GX_GetSizeOfSubBGExtPltt | ![]() ![]() |
Returns the Sub 2D Engine BG expanded palette size in bytes. |
| GX_GetSizeOfSubOBJExtPltt | ![]() ![]() |
Returns the Sub 2D Engine OBJ expanded palette size in bytes. |
| GX_GetSizeOfARM7 | ![]() ![]() |
Returns the size of VRAM allocated to ARM7 in bytes. |
| GX_GetVCount | ![]() ![]() |
Reads the V-Counter value. |
|---|---|---|
| GX_SetVCount | ![]() ![]() |
Writes the V-Counter value. |
| GX_IsHBlank | ![]() ![]() |
Tests whether in H-Blank period. |
| GX_IsVBlank | ![]() ![]() |
Tests whether in V-Blank period. |
| GX_IsVCountEq | ![]() ![]() |
Tests whether in V-Counter matching period. |
| GX_VCountEqIntr | ![]() ![]() |
Sets V-Counter matching interrupts to enable/disable. |
| GX_SetVCountEqVal | ![]() ![]() |
This function configures the parity value that will be equal to the V-Counter. |
| GX_GetVCountEqVal | ![]() ![]() |
Acquires V-Counter matching set value. |
| GX_HBlankIntr | ![]() ![]() |
Sets H-Blank interrupts to enable/disable. |
| GX_VBlankIntr | ![]() ![]() |
Sets V-Blank interrupts to enable/disable. |
| GX_SetGraphicsMode | ![]() ![]() |
Sets display mode and BG mode. |
|---|---|---|
| GX_GetDispCnt | ![]() ![]() |
Gets the value of the display control register |
| GX_SetVisiblePlane | ![]() ![]() |
Hide/Show settings for BG and OBJ. |
|---|---|---|
| GX_GetVisiblePlane | ![]() ![]() |
Gets the Hide/Show settings for BG and OBJ. |
| GX_SetVisibleWnd | ![]() ![]() |
Hide/Show settings for windows. |
| GX_GetVisibleWnd | ![]() ![]() |
Gets the Hide/Show settings for the window. |
| GX_DispOn | ![]() ![]() |
Turns ON output to the LCD. |
| GX_DispOff | ![]() ![]() |
Turns OFF output to the LCD. |
| GX_BlankScr | ![]() ![]() |
This function will be deleted from future releases. |
| GX_HBlankOBJProc | ![]() ![]() |
Sets whether OBJ processing occurs during H-Blanks. |
| GX_SetBGScrOffset | ![]() ![]() |
Sets screen offset. |
|---|---|---|
| GX_SetBGCharOffset | ![]() ![]() |
Sets character offset. |
| GX_SetOBJVRamModeChar | ![]() ![]() |
Sets character OBJ mapping mode. |
|---|---|---|
| GX_GetOBJVRamModeChar | ![]() ![]() |
Gets character OBJ mapping mode. |
| GX_SetOBJVRamModeBmp | ![]() ![]() |
Sets bitmap OBJ mapping mode. |
| GX_GetOBJVRamModeBmp | ![]() ![]() |
Gets bitmap OBJ mapping mode. |
| GX_LoadOBJ | ![]() ![]() |
Transfers OBJ data to OBJ-VRAM. |
|---|---|---|
| GX_LoadOAM | ![]() ![]() |
Transfers OAM data to OAM. |
| GX_LoadBGPltt | ![]() ![]() |
Transfers standard BG palette data to standard BG palette RAM. |
| GX_LoadOBJPltt | ![]() ![]() |
Transfers standard OBJ palette data to standard OBJ palette RAM. |
| GX_LoadBG0Scr | ![]() ![]() |
Transfers data to the BG0 screen. |
| GX_LoadBG1Scr | ![]() ![]() |
Transfers data to the BG1 screen. |
| GX_LoadBG2Scr | ![]() ![]() |
Transfers data to the BG2 screen. |
| GX_LoadBG3Scr | ![]() ![]() |
Transfers data to the BG3 screen. |
| GX_LoadBG2Bmp | ![]() ![]() |
Transfers bit map data to BG2. |
| GX_LoadBG3Bmp | ![]() ![]() |
Transfers bit map data to BG3. |
| GX_LoadBG0Char | ![]() ![]() |
Transfers data to BG0 character. |
| GX_LoadBG1Char | ![]() ![]() |
Transfers data to BG1 character. |
| GX_LoadBG2Char | ![]() ![]() |
Transfers data to BG2 character. |
| GX_LoadBG3Char | ![]() ![]() |
Transfers data to BG3 character. |
| GX_BeginLoadBGExtPltt | ![]() ![]() |
Call before transferring data to BG extended palette. |
| GX_LoadBGExtPltt | ![]() ![]() |
Transfers data to BG extended palette. |
| GX_EndLoadBGExtPltt | ![]() ![]() |
Call after all data transfer to BG extended palette is finished. |
| GX_BeginLoadOBJExtPltt | ![]() ![]() |
Call before transferring data to OBJ extended palette. |
| GX_LoadOBJExtPltt | ![]() ![]() |
Transfers data to OBJ extended palette. |
| GX_EndLoadOBJExtPltt | ![]() ![]() |
Call after data transfer to OBJ extended palette is complete. |
| GX_BeginLoadTex | ![]() ![]() |
Call before transferring to texture image slot. |
|---|---|---|
| GX_LoadTex | ![]() ![]() |
Transfers data to texture image slot. |
| GX_EndLoadTex | ![]() ![]() |
Call after all data has been transferred to texture image slot. |
| GX_LoadTexEx | ![]() ![]() |
Transfers data to the VRAM bank that can be allocated to the texture image slot. |
| GX_BeginLoadTexPltt | ![]() ![]() |
Call before transferring to texture palette slot. |
| GX_LoadTexPltt | ![]() ![]() |
Transfers data to texture palette slot. |
| GX_EndLoadTexPltt | ![]() ![]() |
Call after all data has been transferred to texture palette slot. |
| GX_LoadTexPlttEx | ![]() ![]() |
Transfers data to the VRAM bank that can be allocated to the texture palette slot. |
| GX_BeginLoadClearImage | ![]() ![]() |
Call before transferring to clear image slot. |
| GX_LoadClearImageColor | ![]() ![]() |
Transfers color data to clear image slot. |
| GX_LoadClearImageDepth | ![]() ![]() |
Transfers depth data to clear image slot. |
| GX_EndLoadClearImage | ![]() ![]() |
Call after all data has been transferred to clear image slot. |
| GX_SetCapture | ![]() ![]() |
Sets screen capture. |
|---|---|---|
| GX_ResetCapture | ![]() ![]() |
Resets screen capture. Normally, it is reset automatically after each capture. |
| GX_SetMasterBrightness | ![]() ![]() |
Sets master brightness. |
| GX_GetMasterBrightness | ![]() ![]() |
Gets master brightness. |
| GXS_SetGraphicsMode | ![]() ![]() |
Sets BG mode. |
|---|---|---|
| GXS_GetDispCnt | ![]() ![]() |
Gets the display control register settings. |
| GXS_SetVisiblePlane | ![]() ![]() |
Hide/Show settings for BG and OBJ. |
|---|---|---|
| GXS_GetVisiblePlane | ![]() ![]() |
Gets the Hide/Show settings for BG and OBJ. |
| GXS_SetVisibleWnd | ![]() ![]() |
Hide/Show settings for a window. |
| GXS_GetVisibleWnd | ![]() ![]() |
Gets the Hide/Show settings for the window. |
| GXS_DispOn | ![]() ![]() |
Enables output to the LCD. |
| GXS_DispOff | ![]() ![]() |
Disables output to the LCD. |
| GXS_HBlankOBJProc | ![]() ![]() |
Sets whether OBJ processing occurs during H-Blanks. |
| GXS_SetOBJVRamModeChar | ![]() ![]() |
Sets character OBJ mapping mode. |
|---|---|---|
| GXS_GetOBJVRamModeChar | ![]() ![]() |
Gets character OBJ mapping mode. |
| GXS_SetOBJVRamModeBmp | ![]() ![]() |
Sets bitmap OBJ mapping mode. |
| GXS_GetOBJVRamModeBmp | ![]() ![]() |
Gets bitmap OBJ mapping mode. |
| GXS_LoadOBJ | ![]() ![]() |
Transfers OBJ data to OBJ-VRAM. |
|---|---|---|
| GXS_LoadOAM | ![]() ![]() |
Transfers OAM data to OAM. |
| GXS_LoadBGPltt | ![]() ![]() |
Transfers standard BG palette data to standard BG palette RAM. |
| GXS_LoadOBJPltt | ![]() ![]() |
Transfers standard OBJ palette data to standard OBJ palette RAM. |
| GXS_LoadBG0Scr | ![]() ![]() |
Transfers data to the BG0 screen. |
| GXS_LoadBG1Scr | ![]() ![]() |
Transfers data to the BG1 screen. |
| GXS_LoadBG2Scr | ![]() ![]() |
Transfers data to the BG2 screen. |
| GXS_LoadBG3Scr | ![]() ![]() |
Transfers data to the BG3 screen. |
| GXS_LoadBG2Bmp | ![]() ![]() |
Transfers bitmap data to BG2. |
| GXS_LoadBG3Bmp | ![]() ![]() |
Transfers bitmap data to BG3. |
| GXS_LoadBG0Char | ![]() ![]() |
Transfers data to BG0 character. |
| GXS_LoadBG1Char | ![]() ![]() |
Transfers data to BG1 character. |
| GXS_LoadBG2Char | ![]() ![]() |
Transfers data to BG2 character. |
| GXS_LoadBG3Char | ![]() ![]() |
Transfers data to BG3 character. |
| GXS_BeginLoadBGExtPltt | ![]() ![]() |
Call before transferring data to BG extended palette. |
| GXS_LoadBGExtPltt | ![]() ![]() |
Transfers data to BG extended palette. |
| GXS_EndLoadBGExtPltt | ![]() ![]() |
Call after data transfer to BG extended palette is complete. |
| GXS_BeginLoadOBJExtPltt | ![]() ![]() |
Call before transferring data to OBJ extended palette. |
| GXS_LoadOBJExtPltt | ![]() ![]() |
Transfers data to OBJ extended palette. |
| GXS_EndLoadOBJExtPltt | ![]() ![]() |
Call after data transfer to OBJ extended palette is complete. |
| GXS_SetMasterBrightness | ![]() ![]() |
Sets master brightness. |
|---|---|---|
| GXS_GetMasterBrightness | ![]() ![]() |
Gets the master brightness. |
| G2_SetOBJAttr | ![]() ![]() |
Sets each object attribute. |
|---|---|---|
| G2_SetOBJAffine | ![]() ![]() |
Sets object affine conversion. |
| G2_SetOBJPosition | ![]() ![]() |
Sets object XY coordinates. |
| G2_SetOBJPriority | ![]() ![]() |
Sets object display priority level. |
| G2_SetOBJMode | ![]() ![]() |
Sets object OBJ mode. |
| G2_SetOBJEffect | ![]() ![]() |
Sets object flip/affine conversion parameters. |
| G2_SetOBJShape | ![]() ![]() |
Sets object shape. |
| G2_SetOBJCharName | ![]() ![]() |
Sets the name of first character in the object. |
| G2_SetOBJColorMode | ![]() ![]() |
Sets color mode for the object. |
| G2_OBJMosaic | ![]() ![]() |
Sets whether or not to apply mosaic to OBJ. |
| G2_GetOBJAffine | ![]() ![]() |
Gets the affine conversion matrix of the object. |
| G2_GetOBJPosition | ![]() ![]() |
Gets the x,y coordinates of the object. |
| G2_GetOBJPriority | ![]() ![]() |
Gets the display priority of the object. |
| G2_GetOBJMode | ![]() ![]() |
Gets the OBJ mode of the object. |
| G2_GetOBJColorParam | ![]() ![]() |
Gets the color parameters of the object. |
| G2_GetOBJEffect | ![]() ![]() |
Gets the flip/affine mode of the object. |
| G2_GetOBJShape | ![]() ![]() |
Gets the shape of the object. |
| G2_GetOBJCharName | ![]() ![]() |
Gets the name of first character in the object. |
| G2_GetOBJColorMode | ![]() ![]() |
Gets the color mode of the object. |
| G2_SetBG0Control | ![]() ![]() |
Sets each type of BG0 control. |
|---|---|---|
| G2_GetBG0Control | ![]() ![]() |
Gets settings for each type of BG0 control. |
| G2_SetBG1Control | ![]() ![]() |
Sets each type of BG1 control. |
| G2_GetBG1Control | ![]() ![]() |
Gets settings for each type of BG1 control. |
| G2_SetBG2ControlText | ![]() ![]() |
Sets each type of BG2 control (for text mode). |
| G2_GetBG2ControlText | ![]() ![]() |
Gets the settings for all BG2 controls (for text mode). |
| G2_SetBG2ControlAffine | ![]() ![]() |
Sets each type of BG2 control (for affine mode). |
| G2_GetBG2ControlAffine | ![]() ![]() |
Gets the settings for all BG2 controls (for affine mode). |
| G2_SetBG2Control256x16Affine | ![]() ![]() |
Sets each type of BG2 control (for 256x16 palette character BG). |
| G2_GetBG2Control256x16Affine | ![]() ![]() |
Gets settings for all BG2 controls (for 256x16 palette character BG). |
| G2_SetBG2Control256Bmp | ![]() ![]() |
Sets each type of BG2 control (for 256 bitmap BG). |
| G2_GetBG2Control256Bmp | ![]() ![]() |
Gets settings for all BG2 controls (for 256 bitmap BG). |
| G2_SetBG2ControlDCBmp | ![]() ![]() |
Sets each type of BG2 control (for direct color bitmap BG). |
| G2_GetBG2ControlDCBmp | ![]() ![]() |
Gets settings for all BG2 controls (for direct color bitmap BG). |
| G2_SetBG2ControlLargeBmp | ![]() ![]() |
Sets each type of BG2 control (in the case of large screen 256-color bitmap BG). |
| G2_GetBG2ControlLargeBmp | ![]() ![]() |
Gets settings for all BG2 controls (for large screen 256-color bitmap BG). |
| G2_SetBG3ControlText | ![]() ![]() |
Sets each type of BG3 control (for text mode). |
| G2_GetBG3ControlText | ![]() ![]() |
Gets settings for all BG3 controls (for text mode). |
| G2_SetBG3ControlAffine | ![]() ![]() |
Sets each type of BG3 control (for affine mode). |
| G2_GetBG3ControlAffine | ![]() ![]() |
Gets settings for all BG3 controls (for affine mode). |
| G2_SetBG3Control256x16Affine | ![]() ![]() |
Sets each type of BG3 control (for 256x16 palette character BG). |
| G2_GetBG3Control256x16Affine | ![]() ![]() |
Gets settings for all BG3 controls (for 256x16 palette character BG). |
| G2_SetBG3Control256Bmp | ![]() ![]() |
Sets each type of BG3 control (for 256 bitmap BG). |
| G2_GetBG3Control256Bmp | ![]() ![]() |
Gets settings for all BG3 controls (for 256 bitmap BG). |
| G2_SetBG3ControlDCBmp | ![]() ![]() |
Sets each type of BG3 control (for direct color bitmap BG). |
| G2_GetBG3ControlDCBmp | ![]() ![]() |
Gets settings for all BG3 controls (for direct color bitmap BG). |
| G2_GetBG2ExtMode | ![]() ![]() |
Gets the BG2 affine extended BG type. |
| G2_GetBG3ExtMode | ![]() ![]() |
Gets the BG3 affine extended BG type. |
| G2_SetBG0Priority | ![]() ![]() |
Sets the BG0 display priority level. |
|---|---|---|
| G2_SetBG1Priority | ![]() ![]() |
Sets the BG1 display priority level. |
| G2_SetBG2Priority | ![]() ![]() |
Sets the BG2 display priority level. |
| G2_SetBG3Priority | ![]() ![]() |
Sets the BG3 display priority level. |
| G2_BG0Mosaic | ![]() ![]() |
Sets whether to apply mosaic to BG0. |
|---|---|---|
| G2_BG1Mosaic | ![]() ![]() |
Sets whether to apply mosaic to BG1. |
| G2_BG2Mosaic | ![]() ![]() |
Sets whether to apply mosaic to BG2. |
| G2_BG3Mosaic | ![]() ![]() |
Sets whether to apply mosaic to BG3. |
| G2_GetBG0ScrPtr | ![]() ![]() |
Returns a pointer to the BG0 screen base. |
|---|---|---|
| G2_GetBG1ScrPtr | ![]() ![]() |
Returns a pointer to the BG1 screen base. |
| G2_GetBG2ScrPtr | ![]() ![]() |
Returns a pointer to the BG2 screen base. |
| G2_GetBG3ScrPtr | ![]() ![]() |
Returns a pointer to the BG3 screen base. |
| G2_GetBG0CharPtr | ![]() ![]() |
Returns a pointer to the BG0 character base. |
| G2_GetBG1CharPtr | ![]() ![]() |
Returns a pointer to the BG1 character base. |
| G2_GetBG2CharPtr | ![]() ![]() |
Returns a pointer to the BG2 character base. |
| G2_GetBG3CharPtr | ![]() ![]() |
Returns a pointer to the BG3 character base. |
| G2_GetOBJCharPtr | ![]() ![]() |
Returns a pointer to the OBJ character base. |
| G2_SetBG0Offset | ![]() ![]() |
Sets the BG0 plane offset. |
|---|---|---|
| G2_SetBG1Offset | ![]() ![]() |
Sets the BG1 plane offset. |
| G2_SetBG2Offset | ![]() ![]() |
Sets the BG2 plane offset. |
| G2_SetBG3Offset | ![]() ![]() |
Sets the BG3 plane offset. |
| G2_SetBG2Affine | ![]() ![]() |
Sets affine conversions applied to the BG2 plane. |
|---|---|---|
| G2_SetBG3Affine | ![]() ![]() |
Sets affine conversions applied to the BG3 plane. |
| G2_SetWnd0InsidePlane | ![]() ![]() |
Sets a plane that comes inside window0. |
|---|---|---|
| G2_GetWnd0InsidePlane | ![]() ![]() |
Gets settings for plane inside window0. |
| G2_SetWnd1InsidePlane | ![]() ![]() |
Sets a plane that comes inside window1. |
| G2_GetWnd1InsidePlane | ![]() ![]() |
Gets settings for plane inside window1. |
| G2_SetWndOutsidePlane | ![]() ![]() |
Sets a plane that comes outside the window. |
| G2_GetWndOutsidePlane | ![]() ![]() |
Gets settings for plane outside the window. |
| G2_SetWndOBJInsidePlane | ![]() ![]() |
Sets a plane that comes inside the OBJ window. |
| G2_GetWndOBJInsidePlane | ![]() ![]() |
Gets settings for plane inside the OBJ window. |
| G2_SetWnd0Position | ![]() ![]() |
Sets Window 0 position. |
| G2_SetWnd1Position | ![]() ![]() |
Sets Window 1 position. |
| G2_SetBGMosaicSize | ![]() ![]() |
Sets the size of the mosaic that is applied to BG. |
|---|---|---|
| G2_SetOBJMosaicSize | ![]() ![]() |
Sets the size of the mosaic that is applied to OBJ. |
| G2_BlendNone | ![]() ![]() |
Sets to not perform color special effects. |
|---|---|---|
| G2_SetBlendAlpha | ![]() ![]() |
Performs alpha-blending. |
| G2_SetBlendBrightness | ![]() ![]() |
Controls brightness. |
| G2_SetBlendBrightnessExt | ![]() ![]() |
Controls brightness and performs alpha-blending only on OBJ and 3D. |
| G2_ChangeBlendAlpha | ![]() ![]() |
Sets the alpha-blending coefficient. |
| G2_ChangeBlendBrightness | ![]() ![]() |
Sets the brightness update coefficient. |
| G2S_SetBG0Control | ![]() ![]() |
Sets each type of BG0 control. |
|---|---|---|
| G2S_GetBG0Control | ![]() ![]() |
Gets settings for each type of BG0 control. |
| G2S_SetBG1Control | ![]() ![]() |
Sets each type of BG1 control. |
| G2S_GetBG1Control | ![]() ![]() |
Gets settings for each type of BG1 control. |
| G2S_SetBG2ControlText | ![]() ![]() |
Sets each type of BG2 control (for text mode). |
| G2S_GetBG2ControlText | ![]() ![]() |
Gets the settings for all BG2 controls (for text mode). |
| G2S_SetBG2ControlAffine | ![]() ![]() |
Sets each type of BG2 control (for affine mode). |
| G2S_GetBG2ControlAffine | ![]() ![]() |
Gets the settings for all BG2 controls (for affine mode). |
| G2S_SetBG2Control256x16Affine | ![]() ![]() |
Sets each type of BG2 control (for 256x16 palette character BG). |
| G2S_GetBG2Control256x16Affine | ![]() ![]() |
Gets settings for all BG2 controls (for 256x16 palette character BG). |
| G2S_SetBG2Control256Bmp | ![]() ![]() |
Sets each type of BG2 control (for 256 bitmap BG). |
| G2S_GetBG2Control256Bmp | ![]() ![]() |
Gets settings for all BG2 controls (for 256 bitmap BG). |
| G2S_SetBG2ControlDCBmp | ![]() ![]() |
Sets each type of BG2 control (for direct color bitmap BG). |
| G2S_GetBG2ControlDCBmp | ![]() ![]() |
Gets settings for all BG2 controls (for direct color bitmap BG). |
| G2S_SetBG3ControlText | ![]() ![]() |
Sets each type of BG3 control (for text mode). |
| G2S_GetBG3ControlText | ![]() ![]() |
Gets settings for all BG3 controls (for text mode). |
| G2S_SetBG3ControlAffine | ![]() ![]() |
Sets each type of BG3 control (for affine mode). |
| G2S_GetBG3ControlAffine | ![]() ![]() |
Gets settings for all BG3 controls (for affine mode). |
| G2S_SetBG3Control256x16Affine | ![]() ![]() |
Sets each type of BG3 control (for 256x16 palette character BG). |
| G2S_GetBG3Control256x16Affine | ![]() ![]() |
Gets settings for all BG3 controls (for 256x16 palette character BG). |
| G2S_SetBG3Control256Bmp | ![]() ![]() |
Sets each type of BG3 control (for 256 bitmap BG). |
| G2S_GetBG3Control256Bmp | ![]() ![]() |
Gets settings for all BG3 controls (for 256 bitmap BG). |
| G2S_SetBG3ControlDCBmp | ![]() ![]() |
Sets each type of BG3 control (for direct color bitmap BG). |
| G2S_GetBG3ControlDCBmp | ![]() ![]() |
Gets settings for all BG3 controls (for direct color bitmap BG). |
| G2S_GetBG2ExtMode | ![]() ![]() |
Gets the BG2 affine extended BG type. |
| G2S_GetBG3ExtMode | ![]() ![]() |
Gets the BG3 affine extended BG type. |
| G2S_SetBG0Priority | ![]() ![]() |
Sets the BG0 display priority level. |
|---|---|---|
| G2S_SetBG1Priority | ![]() ![]() |
Sets the BG1 display priority level. |
| G2S_SetBG2Priority | ![]() ![]() |
Sets the BG2 display priority level. |
| G2S_SetBG3Priority | ![]() ![]() |
Sets the BG3 display priority level. |
| G2S_BG0Mosaic | ![]() ![]() |
Sets whether to apply mosaic to BG0. |
|---|---|---|
| G2S_BG1Mosaic | ![]() ![]() |
Sets whether to apply mosaic to BG1. |
| G2S_BG2Mosaic | ![]() ![]() |
Sets whether to apply mosaic to BG2. |
| G2S_BG3Mosaic | ![]() ![]() |
Sets whether to apply mosaic to BG3. |
| G2S_GetBG0ScrPtr | ![]() ![]() |
Returns a pointer to the BG0 screen base. |
|---|---|---|
| G2S_GetBG1ScrPtr | ![]() ![]() |
Returns a pointer to the BG1 screen base. |
| G2S_GetBG2ScrPtr | ![]() ![]() |
Returns a pointer to the BG2 screen base. |
| G2S_GetBG3ScrPtr | ![]() ![]() |
Returns a pointer to the BG3 screen base. |
| G2S_GetBG0CharPtr | ![]() ![]() |
Returns a pointer to the BG0 character base. |
| G2S_GetBG1CharPtr | ![]() ![]() |
Returns a pointer to the BG1 character base. |
| G2S_GetBG2CharPtr | ![]() ![]() |
Returns a pointer to the BG2 character base. |
| G2S_GetBG3CharPtr | ![]() ![]() |
Returns a pointer to the BG3 character base. |
| G2S_GetOBJCharPtr | ![]() ![]() |
Returns a pointer to the OBJ character base. |
| G2S_SetBG0Offset | ![]() ![]() |
Sets the BG0 plane offset. |
|---|---|---|
| G2S_SetBG1Offset | ![]() ![]() |
Sets the BG1 plane offset. |
| G2S_SetBG2Offset | ![]() ![]() |
Sets the BG2 plane offset. |
| G2S_SetBG3Offset | ![]() ![]() |
Sets the BG3 plane offset. |
| G2S_SetBG2Affine | ![]() ![]() |
Sets affine conversions applied to the BG2 plane. |
|---|---|---|
| G2S_SetBG3Affine | ![]() ![]() |
Sets affine conversions applied to the BG3 plane. |
| G2S_SetWnd0InsidePlane | ![]() ![]() |
Specifies a plane to display in window0. |
|---|---|---|
| G2S_GetWnd0InsidePlane | ![]() ![]() |
Gets settings for plane in window0. |
| G2S_SetWnd1InsidePlane | ![]() ![]() |
Specifies a plane to display in window1. |
| G2S_GetWnd1InsidePlane | ![]() ![]() |
Gets settings for plane in window1. |
| G2S_SetWndOutsidePlane | ![]() ![]() |
Specifies a plane to display outside the window. |
| G2S_GetWndOutsidePlane | ![]() ![]() |
Gets settings for plane outside the window. |
| G2S_SetWndOBJInsidePlane | ![]() ![]() |
Specifies a plane to display in the OBJ window. |
| G2S_GetWndOBJInsidePlane | ![]() ![]() |
Gets settings for plane in the OBJ window. |
| G2S_SetWnd0Position | ![]() ![]() |
Sets Window 0 position. |
| G2S_SetWnd1Position | ![]() ![]() |
Sets Window 1 position. |
| G2S_SetBGMosaicSize | ![]() ![]() |
Sets the size of the mosaic that is applied to BG. |
|---|---|---|
| G2S_SetOBJMosaicSize | ![]() ![]() |
Sets the size of the mosaic that is applied to OBJ. |
| G2S_BlendNone | ![]() ![]() |
Sets to not perform color special effects. |
|---|---|---|
| G2S_SetBlendAlpha | ![]() ![]() |
Performs alpha-blending. |
| G2S_SetBlendBrightness | ![]() ![]() |
Controls brightness. |
| G2S_SetBlendBrightnessExt | ![]() ![]() |
Controls brightness, and performs alpha-blending only on OBJ and 3D. |
| G2S_ChangeBlendAlpha | ![]() ![]() |
Sets the alpha-blending coefficient. |
| G2S_ChangeBlendBrightness | ![]() ![]() |
Sets the brightness update coefficient. |
| G3*_Begin | ![]() ![]() |
Declares the start of the vertex list. |
|---|---|---|
| G3*_End | ![]() ![]() |
Declares the end of the vertex list. |
| G3*_Vtx | ![]() ![]() |
Sets vertex coordinates. |
| G3*_Vtx10 | ![]() ![]() |
Sets vertex coordinates. |
| G3*_VtxXY | ![]() ![]() |
Sets vertex XY coordinates. |
| G3*_VtxXZ | ![]() ![]() |
Sets vertex XZ coordinates. |
| G3*_VtxYZ | ![]() ![]() |
Sets vertex YZ coordinates. |
| G3*_VtxDiff | ![]() ![]() |
Specifies the difference value from the data of the last-set vertex coordinates. |
| G3*_Normal | ![]() ![]() |
Sets the normal vector. |
| G3*_Color | ![]() ![]() |
Sets vertex color directly. |
| G3*_TexCoord | ![]() ![]() |
Sets texture coordinates. |
| G3*_PolygonAttr | ![]() ![]() |
Sets polygon-related attributes. |
| G3*_MtxMode | ![]() ![]() |
Sets matrix mode. |
|---|---|---|
| G3*_Identity | ![]() ![]() |
Initializes current matrix to a unit matrix. |
| G3*_LoadMtx43 | ![]() ![]() |
Sets a 4x3 matrix to the current matrix. |
| G3*_LoadMtx44 | ![]() ![]() |
Sets a 4x4 matrix to the current matrix.. |
| G3*_MultMtx43 | ![]() ![]() |
Multiplies current matrix with a 4x3 matrix. |
| G3*_MultMtx44 | ![]() ![]() |
Multiplies current matrix with a 4x4 matrix. |
| G3*_MultMtx33 | ![]() ![]() |
Multiplies current matrix with a 3x3 matrix. |
| G3*_MultTransMtx33 | ![]() ![]() |
Multiplies current matrix with a translation matrix and a 3x3 matrix. |
| G3*_PushMtx | ![]() ![]() |
Pushes the current matrix onto the stack. |
| G3*_PopMtx | ![]() ![]() |
Pops the current matrix from the stack. |
| G3*_StoreMtx | ![]() ![]() |
Stores the current matrix in the specified position in the stack. |
| G3*_RestoreMtx | ![]() ![]() |
Reads the matrix from the specified position of the stack. |
| G3*_Scale | ![]() ![]() |
Multiplies the current matrix with a scaling (enlarge, reduce) matrix. |
| G3*_Translate | ![]() ![]() |
Multiplies the current matrix with a translation matrix. |
| G3*_ViewPort | ![]() ![]() |
Sets the viewport. |
| G3*_LightColor | ![]() ![]() |
Sets the light color. |
|---|---|---|
| G3*_LightVector | ![]() ![]() |
Sets the direction vector for light. |
| G3*_MaterialColorDiffAmb | ![]() ![]() |
Sets material diffuse reflection color and ambient reflection color. |
| G3*_MaterialColorSpecEmi | ![]() ![]() |
Sets material specular reflection color and emitted light color. |
| G3*_Shininess | ![]() ![]() |
Sets the specular reflection shininess table. |
| G3*_TexImageParam | ![]() ![]() |
Specifies texture parameters. |
|---|---|---|
| G3*_TexPlttBase | ![]() ![]() |
Sets the base address for the texture palette. |
| G3_MakeTexPlttBaseParam | ![]() ![]() |
Calculates texture palette base address. |
| G3*_SwapBuffers | ![]() ![]() |
Swaps the data group referenced by the rendering engine. |
|---|---|---|
| G3*_Nop | ![]() ![]() |
Does nothing. |
| G3*_BoxTest | ![]() ![]() |
Tests whether the results of applying the current matrix to the Box argument are contained in the viewing volume. |
|---|---|---|
| G3*_PositionTest | ![]() ![]() |
Uses the current clip coordinate matrix to transform position coordinates. |
| G3*_VectorTest | ![]() ![]() |
Performs coordinate conversion on the directional vector according to the current directional vector matrix. |
| G3*_Direct0 | ![]() ![]() |
Directly writes commands and parameters. Use it when there is 0 argument. |
|---|---|---|
| G3*_Direct1 | ![]() ![]() |
Directly writes commands and parameters. Use it when there is 1 argument. |
| G3*_Direct2 | ![]() ![]() |
Directly writes commands and parameters. Use it when there are 2 arguments. |
| G3*_Direct3 | ![]() ![]() |
Directly writes commands and parameters. Use it when there are 3 arguments. |
| G3_Frustum | ![]() ![]() |
Specifies the current Projection matrix. |
|---|---|---|
| G3_Perspective | ![]() ![]() |
Specifies the current Projection matrix. |
| G3_Ortho | ![]() ![]() |
Specifies the current Projection matrix. |
| G3_FrustumW | ![]() ![]() |
Specifies the current Projection matrix. (With scaleW parameters.) |
| G3_PerspectiveW | ![]() ![]() |
Specifies the current Projection matrix. (With scaleW parameters.) |
| G3_OrthoW | ![]() ![]() |
Specifies the current Projection matrix. (With scaleW parameters.) |
| G3_LookAt | ![]() ![]() |
Specifies the current Position/Vector matrix. |
| G3_RotX | ![]() ![]() |
Multiplies the current Position/Vector matrix by the rotation matrix for the x-axis. |
| G3_RotY | ![]() ![]() |
Multiplies the current Position/Vector matrix by the rotation matrix for the y-axis. |
| G3_RotZ | ![]() ![]() |
Multiplies the current Position/Vector matrix by the rotation matrix for the z-axis. |
| G3*_LoadTexMtxTexCoord | ![]() ![]() |
Sets a maxtrix corrected for the TexCoord source into the current Texture matrix. |
| G3*_LoadTexMtxEnv | ![]() ![]() |
Sets a matrix correct for theNormal source/Vertex source into the current Texture matrix. |
| G3_BeginMakeDL | ![]() ![]() |
Call before creating the command list. |
|---|---|---|
| G3_EndMakeDL | ![]() ![]() |
Call after creating the command list. |
| G3_GetDLStart | ![]() ![]() |
Gets the pointer to the command list. |
| G3_GetDLLength | ![]() ![]() |
Gets the size of the command list buffer. |
| G3_GetDLSize | ![]() ![]() |
Gets the size of the command list. |
| G3X_Init | ![]() ![]() |
Initializes each 3D related item. |
|---|---|---|
| G3X_InitTable | ![]() ![]() |
Initializes the Fog table. |
| G3X_InitMtxStack | ![]() ![]() |
Initializes the matrix stack. |
| G3X_Reset | ![]() ![]() |
Resets overflow, etc. Normally executed at the beginning of each frame draw process. |
| G3X_ResetMtxStack | ![]() ![]() |
Initializes the matrix stack. However, it will not substitute a unit matrix in the projection matrix. |
| G3X_AlphaTest | ![]() ![]() |
Performs alpha test setting. |
|---|---|---|
| G3X_AlphaBlend | ![]() ![]() |
Selects enable/disable for alpha-blending. |
| G3X_AntiAlias | ![]() ![]() |
Selects anti-alias enable/disable. |
| G3X_SetShading | ![]() ![]() |
Selects toon/highlight shading. |
|---|---|---|
| G3X_SetToonTable | ![]() ![]() |
Sets toon/highlight table. |
| G3X_EdgeMarking | ![]() ![]() |
Selects enable/disable for edge marking. |
|---|---|---|
| G3X_SetEdgeColorTable | ![]() ![]() |
Sets edge color table. |
| G3X_SetFog | ![]() ![]() |
Sets fog. |
|---|---|---|
| G3X_SetFogColor | ![]() ![]() |
Sets fog color. |
| G3X_SetFogTable | ![]() ![]() |
Set fog table. |
| G3X_SetHOffset | ![]() ![]() |
Sets the BG0 plane offset. |
|---|---|---|
| G3X_SetClearImageOffset | ![]() ![]() |
Sets the offset when using clear image. |
| G3X_SetClearColor | ![]() ![]() |
Sets clear color. |
|---|
| G3X_GetBoxTestResult | ![]() ![]() |
Gets box test results. |
|---|---|---|
| G3X_GetPositionTestResult | ![]() ![]() |
Gets position test results. |
| G3X_GetVectorTestResult | ![]() ![]() |
Gets vector test results. |
| G3X_GetClipMtx | ![]() ![]() |
Gets current clip coordinate matrix. |
| G3X_GetVectorMtx | ![]() ![]() |
Gets current direction vector matrix. |
| G3X_GetMtxStackLevelPV | ![]() ![]() |
Gets the PositionVector matrix stack level. |
|---|---|---|
| G3X_GetMtxStackLevelPJ | ![]() ![]() |
Gets the Projection matrix stack level. |
| G3X_IsGeometryBusy | ![]() ![]() |
Tests to see if geometry engine is busy. |
| G3X_IsMtxStackOverflow | ![]() ![]() |
Tests the matrix stack's overflow flag. |
| G3X_IsLineBufferUnderflow | ![]() ![]() |
Rendering engine tests the lines over flag. |
| G3X_IsListRamOverflow | ![]() ![]() |
Tests the overflow flag of the polygon list RAM and vertex list RAM. |
| G3X_ResetMtxStackOverflow | ![]() ![]() |
Clears the matrix stack overflow flag. |
| G3X_ResetLineBufferUnderflow | ![]() ![]() |
Clears the rendering engine lines over flag. |
| G3X_ResetListRamOverflow | ![]() ![]() |
Clears the overflow flag for the polygon list RAM and vertex list RAM. |
| G3X_ClearFifo | ![]() ![]() |
Clears entire command FIFO. |
| G3X_GetPolygonListRamCount | ![]() ![]() |
Gets value of polygon list RAM counter. |
| G3X_GetVtxListRamCount | ![]() ![]() |
Gets value of vertex list RAM counter. |
| G3X_GetRenderedLineCount | ![]() ![]() |
Gets minimum number of rendered lines. |
| G3X_GetCommandFifoCount | ![]() ![]() |
References the number of commands/data currently stored in the command FIFO. |
| G3X_GetCommandFifoStatus | ![]() ![]() |
Gets the command FIFO status. |
| G3X_SetFifoIntrCond | ![]() ![]() |
Sets command FIFO interrupt request generating conditions. |
| G3X_SetDisp1DotDepth | ![]() ![]() |
Sets 1 pixel polygon display boundary depth value register value. |
| GXRgb | ![]() ![]() |
A type that shows a color with each of RGB is 5 bits. |
|---|---|---|
| GXRgba | ![]() ![]() |
A type that shows a color with each of RGB is 5 bits and alpha flag. |
| VexVtx10 | ![]() ![]() |
Packs the s3.6 type 3D vector. |
| VecVtxDiff | ![]() ![]() |
Shows the command parameter of G3_VtxDiff. |
| GXBoxTestParam | ![]() ![]() |
Structure used as an argument of G3_BoxTest. |
| GXDLInfo | ![]() ![]() |
Structure that is used as a parameter for the display list creation function. |
| GXOamAttr | ![]() ![]() |
Structure that indicates OAM attribute. |
| GXOamAffine | ![]() ![]() |
Structure that indicates OAM affine transformation parameter. |
| Macros | ![]() ![]() |
Macros such as the GX type conversion. |
| Macros for Writing Display Lists | ![]() ![]() |
These macros pack the geometry command parameters. |
| 2D Screen Macros and Structures | ![]() ![]() |
Structures and macros for storing screen data and character data in 2D screen. |
| API Prefix to Create Display List | ![]() ![]() |
Description of the prefixes for the API that creates the display list. |
CONFIDENTIAL