

#include <nitro/fx/fx_vec.h>
void VEC_CrossProduct(
const VecFx32 * a,
const VecFx32 * b,
VecFx32 * axb
);
| a | Pointer to a vector. |
| b | Pointer to a vector. |
| axb | The pointer to the location where the cross product of vector a and vector b is stored. |
None.
This function requests the cross product of VecFx32 type vectors. The result is stored in *axb. a, b, and ab can be pointers to the same vector.
2004/01/19 Initial version.
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