

#include <nitro/gx/g2.h>
void *G2S_GetBG2CharPtr();
None.
The pointer to the region where BG2 character data is stored.
This function returns a pointer to the region where sub 2D engine BG2 character data is stored. The return values are as follows:
For character BGs:
HW_DB_BG_VRAM+ (the value at the end of the name for theGXBGCharBaseenumerated type specified by functions such asG2S_SetBG2ControlText)
Since there is no character data for bitmap BGs, NULL is returned.
G2S_SetBG2ControlText, ..., G2S_SetBG2Priority, G2S_BG2Mosaic, G2S_GetBG2ScrPtr, G2S_SetBG2Offset
2004/02/09 Initial version.
CONFIDENTIAL