

#include <nitro/gx/g2.h>
void *G2_GetBG3CharPtr();
None.
The pointer to the region where BG3 character data is stored.
This function returns the pointer to the region where the Main 2D Engine BG3 character data is stored. The return values for character BGs are as follows:
HW_BG_VRAM
+ (Value at the end of the name in theGXBGCharOffsetenumerated type specified byGX_SetBGCharOffset)
+ (Value at the end of the name in theGXBGCharBaseenumerated type specified byG2_SetBG3ControlText)
Since there is no character data for bitmap BGs, NULL is returned.
G2_SetBG3ControlText, ..., G2_SetBG3Priority, G2_BG3Mosaic, G2_GetBG3ScrPtr, G2_SetBG3Offset
2004/02/09
2004/01/19 Initial version.
CONFIDENTIAL