

#include <nitro/gx/g2.h>
void *G2_GetBG0ScrPtr();
None.
The pointer to the region storing the BG0 screen.
This function returns the pointer to the region where the Main 2D Engine BG0 screen data is stored. The return values are as follows:
HW_BG_VRAM
+ (Value at the end of the name in theGXBGScrOffsetenumerated type specified byGX_SetBGScrOffset)
+ (Value at the end of the name in theGXBGScrBaseenumerated type specified byG2_SetBG0Control)
G2_SetBG0Control, G2_SetBG0Priority, G2_BG0Mosaic, G2_GetBG0CharPtr, G2_SetBG0Offset
2004/02/09
2004/01/19 Initial version.
CONFIDENTIAL