

#include <nitro/gx/gx_vramcnt.h>GXVRamOBJExtPltt GX_ResetBankForOBJExtPltt(void);None.
The VRAM bank allocated to the main 2D Engine's OBJ extended palette.
This function allocates to LCDC the VRAM bank that was allocated to the the main 2D Engine's OBJ extended palette. Refer to the GX_SetBankForOBJExtPltt function for details on the GXVRamOBJExtPltt type.
GX_SetBankForOBJExtPltt, GX_GetBankForOBJExtPltt, GX_DisableBankForOBJExtPltt
2004/01/19 Initial version.
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