

#include <nitro/gx/gx_vramcnt.h>GXVRamOBJ GX_ResetBankForOBJ(void);None.
The VRAM bank that is allocated to the main 2D Engine's OBJ.
This function allocates to LCDC the VRAM bank that was allocated to the main 2D Engine's OBJ. Refer to the GX_SetBankForOBJ function for details on the GXVRamOBJ type.
GX_SetBankForOBJ, GX_GetBankForOBJ, GX_DisableBankForOBJ
2004/01/19 Initial version.
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