WM_IsValidGameBeacon 

Syntax

#include <nitro/wm.h>

static inline BOOL WM_IsValidGameBeacon( const WMBssDesc* bssDesc );

Arguments

bssDesc Pointer to beacon information.

Return Values

Returns TRUE if the beacon information stored in the WMBssDesc structure is from the parent connected for DS Multi-Card Play.

Description

Checks if the beacon information obtained using WM_StartScan or WM_StartScanEx is from a DS Multi-Card Play parent. WM_IsValidGameInfo is called internally.

See Also

WM_IsValidGameInfo
WM_StartScan
WM_StartScanEx

Revision History

2009/03/04 Revised an explanation related to internal processing.
2006/02/20 Initial version.


CONFIDENTIAL