GXS_EndLoadOBJExtPltt

Syntax

#include <nitro/gx/gx_load.h>
void GXS_EndLoadOBJExtPltt(void);

Arguments

None.

Return Values

None.

Description

This function is called after transferring OBJ palette data to the sub 2D engine's OBJ Extended palette. Internally, the VRAM bank that is allocated to the LCDC by the GXS_BeginLoadOBJExtPltt function will be restored to the sub 2D engine's OBJ Extended palette.

See Also

GXS_BeginLoadOBJExtPltt, GXS_LoadOBJExtPltt

Revision History

2004/02/09 Initial version.


CONFIDENTIAL