

#include <nitro/gx/g2.h>
void *G2_GetBG1CharPtr();
None.
The pointer to the region where BG1 character data is stored.
This function returns the pointer to the region where the Main 2D Engine BG1 character data is stored. The return values for character BGs are as follows:
HW_BG_VRAM
+ (Value at the end of the name in theGXBGCharOffsetenumerated type specified byGX_SetBGCharOffset)
+ (Value at the end of the name in theGXBGCharBaseenumerated type specified byG2_SetBG1Control)
G2_SetBG1Control, G2_SetBG1Priority, G2_BG1Mosaic, G2_GetBG1ScrPtr, G2_SetBG1Offset
2004/02/09
2004/01/19 Initial version.
CONFIDENTIAL