

#include <nitro/gx/gx_bgcnt.h>static inline GXBg23Control256x16Affine G2_GetBG2Control256x16Affine( void );static inline GXBg23Control256x16Affine G2S_GetBG2Control256x16Affine( void );
None.
The settings for BG2.
When BG2 has been set to 256-color x 16 palette Character BG for Affine Extended BG, this gets the settings for BG2 as the GXBg23Control256x16Affine structure.
See the G2_SetBG2Control256x16Affine function for more information on each member.
To use this function, BG2 must be set to 256-color x 16 palette Character BG.
Use the G2_GetBG2Control256x16Affine function to get the settings for the main 2D engine and the G2S_GetBG2Control256x16Affine function to get the settings for the sub 2D engine. The following is the definition for GXBg23Control256x16Affine:
typedef union
{
u16 raw;
struct
{
u16 priority :2;
u16 charBase:4;
u16 mosaic :1;
u16 _reserve :1;
u16 screenBase :5;
u16 areaOver :1;
u16 screenSize :2;
};
}
GXBg23Control256x16Affine;
G2_SetBG2Control256x16Affine
G2S_SetBG2Control256x16Affine
2007/01/18 Initial version.
CONFIDENTIAL