

#include <nitro/gx/g2.h>
void *G2S_GetBG0ScrPtr();
None.
The pointer to the region storing the BG0 screen.
This function returns a pointer to the region where sub 2D engine BG0 screen data is stored. The return values are as follows:
HW_DB_BG_VRAM+ (the value at the end of the name for theGXBGScrBaseenumerated type specified by theG2S_SetBG0Controlfunction)
G2S_SetBG0Control, G2S_SetBG0Priority, G2S_BG0Mosaic, G2S_GetBG0CharPtr, G2S_SetBG0Offset
2004/02/09 Initial version.
CONFIDENTIAL