

#include <nitro/gx/g3x.h>
s32 G3X_IsLineBufferUnderflow(void);
None.
Returns 0 if the line has not overflowed. Returns a nonzero value if overflow occurs.
This function returns a nonzero value if rendering is not in time for display and the color buffer underflows (that is, the rendering engine has a line overflow). Once an underflow occurs, a nonzero value will continue to be returned until the G3X_ResetLIneBufferUnderflow function is called.
2004/10/22
LineBufferOverflow to LineBufferUnderflow.
2004/01/19 Initial version.
CONFIDENTIAL