

#include <nitro/gx/gx_bgcnt.h>static inline GXBg23ControlDCBmp G2_GetBG2ControlDCBmp( void );static inline GXBg23ControlDCBmp G2S_GetBG2ControlDCBmp( void );
None.
The settings for BG2.
When BG2 has been set to Direct color bitmap BG for Affine Expanded BG, this gets the settings for BG2 as the GXBg23ControlDCBmp structure. See the G2_SetBG2ControlDCBmp function for more information on each member.
To use this function, BG2 must be set to Direct color bitmap BG.
Use the G2_GetBG2ControlDCBmp function to get the settings for the main 2D engine and the G2S_GetBG2ControlDCBmp function to get the settings for the sub 2D engine. The following is the definition for GXBg23ControlDCBmp:
typedef union
{
u16 raw;
struct
{
u16 priority :2;
u16 _reserve1 :4;
u16 mosaic :1;
u16 _reserve2 :1;
u16 screenBase :5;
u16 areaOver :1;
u16 screenSize :2;
};
}
GXBg23ControlDCBmp;
G2_SetBG2ControlDCBmp
G2S_SetBG2ControlDCBmp
2004/12/24 Initial version.
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