G2_GetBG1ScrPtr

Syntax

#include <nitro/gx/g2.h>
void *G2_GetBG1ScrPtr();

Arguments

None.

Return Values

A pointer to the region where BG1 screen data is stored.

Description

This function returns the pointer to the region where the Main 2D Engine BG1 screen data is stored. The return values for character BGs are as follows:

HW_BG_VRAM
+ (Value at the end of the name in the GXBGScrOffset enumerated type specified by GX_SetBGScrOffset)
+ (Value at the end of the name in the GXBGScrBase enumerated type specified by G2_SetBG1Control)

See Also

G2_SetBG1Control, G2_SetBG1Priority, G2_BG1Mosaic, G2_GetBG1CharPtr, G2_SetBG1Offset

Revision History

2004/02/09

2004/01/19 Initial version.


CONFIDENTIAL