

#include <nitro/gx/gx_vramcnt.h>GXVRamTexPltt GX_ResetBankForTexPltt(void);None.
The VRAM bank allocated to the texture palette slot.
This function allocates to LCDC the VRAM bank that was allocated to the texture palette slot. Refer to the GX_SetBankForTexPltt function for details on the GXVRamTexPltt type.
GX_SetBankForTexPltt, GX_GetBankForTexPltt, GX_DisableBankForTexPltt
2004/01/19 Initial version.
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