
void DSP_OpenStaticComponentGraphics(FSFile *file);
file |
The FSFile structure to open a memory file. |
None.
Opens a memory file in static memory for use by the graphics components. The opened file can be used as an argument to the DSP_LoadGraphics function. If this function is used, the SDK library and component files always have the same version, and component files no longer need to be saved to the file system in advance. However, the files are linked in static memory and therefore increase the program's resident memory size.
Because this function makes an internal call to the FS_InitFile function, you do not need to initialize file ahead of time.
2009/02/12 Added mention that the FS_InitFile function is called internally.
2008/05/22 Initial version.
CONFIDENTIAL