G3X_SetShading

Syntax

#include <nitro/gx/g3x.h>

void G3X_SetShading(GXShading shading);

Arguments

shading Selects either toon shading or highlight shading

Return Values

None.

Description

This function selects whether to use toon shading or highlight shading. It determines which shading to use when GX_POLYGONMODE_TOON is selected as the polygon mode with the G3_PolygonAttr function.

GX_SHADING_TOON Toon shading
GX_SHADING_HIGHLIGHT Highlight shading

The following indicates the type definition for GXShading format.

typedef enum
{
    GX_SHADING_TOON = 0,
    GX_SHADING_HIGHLIGHT = 1
}
GXShading;

See Also

G3*_PolygonAttr

Revision History

2004/01/19 Initial version.


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