GX_ResetBankForOBJExtPltt

Syntax

#include <nitro/gx/gx_vramcnt.h>

GXVRamOBJExtPltt GX_ResetBankForOBJExtPltt(void);

Arguments

None.

Return Values

The VRAM bank allocated to the main 2D Engine's OBJ extended palette.

Description

This function allocates to LCDC the VRAM bank that was allocated to the the main 2D Engine's OBJ extended palette. Refer to the GX_SetBankForOBJExtPltt function for details on the GXVRamOBJExtPltt type.

See Also

GX_SetBankForOBJExtPltt, GX_GetBankForOBJExtPltt, GX_DisableBankForOBJExtPltt

Revision History

2004/01/19 Initial version.


CONFIDENTIAL