

#include <nitro/gx/g3x.h>
void G3X_SetDisp1DotDepth(fx32 w);
| w | W value (depth value) |
None.
If GX_POLYGON_ATTR_MISC_DISP_1DOT has not been specified using a G3*_PolygonAttr function and coordinate conversion is performed within a range of 1 dot or less, the polygon is not displayed (not written to polygon list RAM or vertex RAM) as long as the smallest W value (depth value) is larger than the W value specified by these functions. The W value will be used even when using z-buffering.
2009/10/05
Revised the explanation of GX_POLYGON_ATTR_MISC_DISP_1DOT.
2004/01/19 Initial version.
CONFIDENTIAL