

#include <nitro/gx/g2.h>
void *G2S_GetBG1ScrPtr();
None.
A pointer to the region where BG1 screen data is stored.
This function returns a pointer to the region where sub 2D engine BG1 screen data is stored. The return values are as follows:
HW_DB_BG_VRAM+ (the value at the end of the name for theGXBGScrBaseenumerated type specified by theG2S_SetBG1Controlfunction)
G2S_SetBG1Control, G2S_SetBG1Priority, G2S_BG1Mosaic, G2S_GetBG1CharPtr, G2S_SetBG1Offset
2004/02/09 Initial version.
CONFIDENTIAL