

#include <nitro/gx/gx_load.h>
void GXS_BeginLoadBGExtPltt(void);
None.
None.
This function is called before transmitting BG palette data to the sub 2D engine's BG Extended palette. Internally, it allocates to LCDC the banks that are allocated to the BG Extended palette and prepares to DMA transfer the BG Extended palette data using the GXS_LoadBGExtPltt function.
Note: The GX_SetBankForSubBGExtPltt function must be used to allocate VRAM banks to the sub 2D engine's BG Extended palette in advance.
GXS_LoadBGExtPltt, GXS_EndLoadBGExtPltt
2004/02/09 Initial version.
CONFIDENTIAL