

#include <nitro/gx/gx_load.h>
void GXS_EndLoadBGExtPltt(void);
None.
None.
This function is called after transferring the BG palette data to the sub 2D Engine BG Extended palette. Internally, the VRAM bank that was allocated to LCDC by GXS_BeginLoadBGExtPltt is restored to the sub 2D Engine BG Extended palette data.
GXS_BeginLoadBGExtPltt, GXS_LoadBGExtPltt
2004/02/09 Initial version.
CONFIDENTIAL