

#include <nitro/gx/g3x.h>
void G3X_SetDisp1DotDepth(fx32 w);
| w | W value (depth value) |
None.
A polygon will not be displayed (written to polygon list RAM or vertex RAM) if the W value (depth value) specified by this function is smaller than the smallest W value in the polygon when its coordinates are transformed within a single-bit range and GX_POLYGON_ATTR_MISC_DISP_1DOT has been set by a G3*_PolygonAttr function. The W value will be used even when using z-buffering.
2004/01/19 Initial version.
CONFIDENTIAL