TWL Manual Tools 3.4 Release Notes

2010/04/14

Introduction

This package is TWL Manual Tools 3.4.

TWL Manual Tools is the name for the tools and libraries used to develop e-manuals for TWL game software. This document contains the release notes for TWL Manual Tools 3.4.

The following notes are relevant to this package.

Table of Contents

Package Contents

The TWL Manual Tools package contains the following libraries and tools.

Extracting the TWL Manual Tools Package

Extract the TWL Manual Tools package anywhere on the local disk. The TWL Manual Tools package is compressed in ZIP format, so use an appropriate unzip tool. A directory named TwlManualTools is created when the package is extracted.

To build the TWL Manual Tools libraries and demos, you must configure the environment variable TWLMANUALTOOLS_ROOT. Set this environment variable with the absolute path to the unzipped TwlManualTools directory.

Software Requirements

Revision History

Revisions up to the current version are noted here.

Information About TWL Manual Tools

Information about TWL Manual Tools is located in the docs directory of the TWL Manual Tools source tree. Read the following documents first.

Notes

Multithread Operation

Fundamentally, the TWL Manual Tools E-Manual Display (M2d) library is not designed to be thread-safe by supporting multithreading. For this reason, the library's functions may not always work correctly when called from an interrupt handler or a different thread.

Using Dividers

The TWL Manual Tools E-Manual Display (M2d) library makes use of the divider. Consequently, if you use the M2d library without backing up and restoring the state of the divider as part of interrupt handling, calculation results before the interrupt may be destroyed.

To use the M2d library during interrupt handling, save and restore the state of the divider using the TWL-SDK functions CP_SaveContext and CP_RestoreContext.

Image Data and Music Data in Samples

Copyrights for the image data and music data used in the demo and sample programs included in this package are the property of Nintendo. This data may only be used in the demo and sample programs of this package, and may not be used in any other programs.

Support Tool for Capturing Preview Screenshots Using a Computer

ManualPCPreviewCapturer uses the preview feature of ManualEditor to take screenshots automatically using a computer. The program is located in the TWL Manual Tools source tree, under tools/ManualPCPreviewCapturer. For information on how to use it, see the explanation shown in the ManualPCPreviewCapturer tool.

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