DWC_GetIngamesnCheckResult

Syntax

#include <dwc.h>
DWCIngamesnCheckResult DWC_GetIngamesnCheckResult(void);

Arguments

None.

Return Values

DWC_INGAMESN_NOT_CHECKED Not checked by the authentication server.
DWC_INGAMESN_VALID Not determined to be inappropriate by the authentication server.
DWC_INGAMESN_INVALID Was determined to be inappropriate by the authentication server.

Description

As the final step of the check, this function gets the results of checking the in-game screen name (name used by the player in the game) that was sent to the authentication server with the DWC_LoginAsync function. Call this after a connection is successfully made to the Nintendo Wi-Fi Connection.

The authentication server checks whether the in-game screen name sent to the authentication server with the DWC_LoginAsync function is inappropriate for Nintendo Wi-Fi Connection.

For more information on using the results of this check, see the Nintendo Wi-Fi Connection Programming Guidelines.

See Also

DWC_LoginAsync

Revision History

For the changelog prior to 5.1 PR2, click here.


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