#include <dwc.h>
void DWC_NASLoginAbort(void);None.
None.
Aborts the ongoing authentication process that is communicating with the Nintendo authentication server.
After calling this function, call DWC_NASLoginProcess to advance the process, and use that function's return value to check that the authentication process has ended (or has been aborted).
For the changelog prior to 5.1 PR2, click here.
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