#include <dwc.h>
typedef void(*) DWCNewClientCallback(int index,
void *param);index |
Friend roster index of the new connection client. The value is -1 if the new connection client is not a friend. |
param |
Callback parameter. |
None.
Called during matchmaking when another client has started a new connection to the established group.
DWC_ConnectToAnybodyAsync
DWC_ConnectToFriendsAsync
DWC_SetupGameServer
DWC_ConnectToGameServerAsync
DWC_ConnectToGameServerByGroupID
For the changelog prior to 5.1 PR2, click here.
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