DWC_CleanupInetAsync

Syntax

#include <dwc.h> 
BOOL DWC_CleanupInetAsync(void);

Arguments

None.

Return Values

TRUE Disconnection processing has ended.
FALSE In process of disconnecting.

Description

Ends automatic connection processing (asynchronous version). Call this function roughly once per game frame until the local host is disconnected and the function returns TRUE.

The DWC_CleanupInet function is also available for performing synchronous termination.

See Also

DWC_InitInet DWC_ConnectInetAsync DWC_CheckInet DWC_ProcessInet DWC_GetInetStatus DWC_CleanupInet

Revision History

For the change log prior to 5.1 PR2, click here.   


CONFIDENTIAL