#include <dwc.h>
BOOL DWC_IsValidCancelMatch(void);None.
TRUE |
Cancellation is possible. |
FALSE |
Cancellation is impossible for one of three reasons: An error is occurring, matchmaking is not currently occurring, or cancellation is already in progress. |
This is deprecated. The functionality of the DWC_CancelMatch function has been merged with DWC_CloseAllConnectionsHard.
Checks whether the matchmaking in progress can be canceled.
This function is also called inside the DWC_CancelMatch function, which cancels matchmaking.
This function was kept for compatibility with previous versions. Under the current version, cancellation processing can also be performed by calling the DWC_CloseAllConnectionsHard function, so whenever possible, you should preferentially call the DWC_CloseAllConnectionsHard function instead of this function.
For the changelog prior to 5.1 PR2, click here.
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