#include <dwc.h>
void DWC_CreateUserData(DWCUserData *userdata); userdata |
Pointer to the DWCUserData structure in which the generated user data is stored. |
None.
Generates user data for each game player. Save this user data on the DS card in the backup memory. Data is generated with the dirty flag enabled; therefore, clear the dirty flag using the DWC_ClearDirtyFlag function before saving.
Note: Starting with NITRO-DWC 3.0, a different method is employed to generate the value used to check the validity of friend registration keys. Because of this change, the friend registration keys created with older versions of NITRO-DWC are no longer compatible.
DWC_InitFriendsMatch
DWC_CheckDirtyFlag
DWC_ClearDirtyFlag
DWC_CheckFriendKey
DWC_CreateFriendKey
DWC_CreateExchangeToken
gamecode argument in the DWC_InitForDevelopment and DWC_InitForProduction functions. For the change log prior to 5.1 PR2, click here.
CONFIDENTIAL