DWCConnectionClosedCallback

Syntax

#include <dwc.h>
typedef void(*) DWCConnectionClosedCallback(DWCError error,
             BOOL isLocal,
             BOOL isServer,
             u8 aid,
             int index,
             void *param);

Arguments

error DWC error type.
isLocal TRUE: The local host closed the connection.
FALSE: Someone else closed the connection.
TRUE also results when an unresponsive host is disconnected during matchmaking.
isServer TRUE: The server host has disconnected. TRUE also results when the local host is the server and isLocal=TRUE.
In a hybrid or full mesh network, server migration occurs. It does not occur in star networks.
FALSE: A host other than the server host has disconnected.
aid AID of the player who closed the connection.
index Friend roster index of the player who closed the connection. If the player who closed the connection was not a friend, -1 results.
param Callback parameter.

Return Values

None.

Description

Called each time a connection with another party is terminated.

This callback is set using DWC_SetConnectionClosedCallback.

See Also

DWC_SetConnectionClosedCallback

Revision History

For the changelog prior to 5.1 PR2, click here.


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