DWC_NASLoginAsync

Syntax

#include <dwc.h>
BOOL DWC_NASLoginAsync(void);

Arguments

None.

Return Values

TRUE Authentication process has started.
FALSE Authentication process could not start.

Description

Performs authentication using the Nintendo Authentication Server and connects to the Nintendo Wi-Fi Connection. After calling this function, you must call DWC_NASLoginProcess to advance the process.

Before this function is called, a connection to the Internet must be established.
If you are using the FriendsMatch library, equivalent processing is performed by the DWC_LoginAsync function, and you do not have to call this function.

In some cases, a DWC error has been set when this function returns FALSE. Get the error status using the DWC_GetLastErrorEx function, and display the error message along with the error code as necessary.

See Also

DWC_NASLoginProcess
DWC_LoginAsync

Revision History

For the changelog prior to 5.1 PR2, click here.


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