#include <nnsys/g3d/kernel.h>
u32 NNS_G3dTex4x4GetRequiredSize( const NNSG3dResTex* pTex );
| pTex | Pointer to the texture resource |
Returns the amount of memory needed to store the 4 x 4 texel compression texture in VRAM.
Determines the amount of VRAM memory necessary to store the 4 x 4 texel compression texture found in the texture resource, pTex.
NNS_G3dTexGetRequiredSize, NNS_G3dPlttGetRequiredSize
08/02/2004 Initial version.