#include <nnsys/g3d/kernel.h>
NNSG3dResMdl* NNS_G3dRenderObjGetResMdl( NNSG3dRenderObj* pRenderObj );
| pRenderObj | Pointer to the NNSG3dRenderObj structure |
Returns the pointer to the model resource stored in the rendering object.
Gets the pointer to the model resource from the rendering object.
10/20/2004 Initial version.