#include <nnsys/g3d/glbstate.h>
void
NNS_G3dGlbSetBaseTrans(
const VecFx32* pTrans
);
| pTrans | Pointer to the translation vector. |
None.
This function configures the value in the base translation of the global state kept in the G3D library. The entire model is translated based on this value at the time of rendering.
NNS_G3dGlbSetBaseScale, NNS_G3dGlbSetBaseRot
08/02/2004 Initial version.