#include <nnsys/g2d/g2d_MultiCellAnimation.h>
void NNS_G2dTickMCInstance( NNSG2dMultiCellInstance* pMultiCellAnim, fx32 frames );
| pMultiCellAnim | [OUT] Multicell entity |
| frames | [IN] Number of frames to advance |
None.
Updates the animation of the cell animation that makes up the multicell entity.
05/28/2004 Initial version.