#include <nnsys/g3d/kernel.h>
NNSG3dPlttKey NNS_G3dPlttReleasePlttKey( NNSG3dResTex* pTex );
| pTex | Pointer to the texture resource |
Returns the palette key for the memory that was referenced by the palette
The palette data loaded from the texture resource is released and the flag indicating that the palette is loaded is reset. This function only releases the palette that was being referenced.
It does not perform the de-allocation of the palette from VRAM.
08/02/2004 Initial version.