#include <nnsys/g3d/mem.h>
NNSG3dAnmObj* NNS_G3dAllocAnmObj NNSFndAllocator* pAlloc, const void* pAnm, const NNSG3dResMdl* pMdl );
| pAlloc | Pointer to the memory allocator |
| pAnm | Pointer to the animation resource |
| pMdl | Pointer to the model resource |
Returns the pointer to the allocated heap region. Returns a NULL if the region allocation fails.
Allocates the region for the animation object from the heap region. The region size to reserve is calculated using pAnm and pMdl in NNS_G3dAnmObjCalcSizeRequired. Use the separate function NNS_G3dAnmObjInit to initialize.
NNS_G3dAnmObjCalcSizeRequired, NNS_G3dAnmObjInit, NNS_G3dFreeAnmObj
08/02/2004 Initial version.