#include <nnsys/g3d/mem.h>
NNSG3dRenderObj* NNS_G3dAllocRenderObj( NNSFndAllocator* pAlloc );
| pAlloc | Pointer to the memory allocator |
Returns the pointer to the allocated heap region. Returns a NULL if the region allocation fails.
Allocates the region for the rendering object from the heap region. Initialize with the NNS_G3dRenderObjInit function separately.
NNS_G3dRenderObjInit, NNS_G3dFreeRenderObj
08/02/2004 Initial version.