#include <nnsys/g2d/g2d_MultiCellAnimation.h>
void NNS_G2dInitializeMCAnimation(
NNSG2dMultiCellAnimation* pMultiCellAnim,
NNSG2dNode* pNodeArray,
NNSG2dCellAnimation* pCellAnim,
u16 numNode,
const NNSG2dCellAnimBankData* pAnimBank,
const NNSG2dCellDataBank* pCellDataBank,
const NNSG2dMultiCellDataBank* pMultiCellDataBank );
| pMultiCellAnim | [OUT] Multicell animation |
| pNodeArray | [IN] Node array (Length = numNode) |
| pCellAnim | [IN] Cell animation array (Length = numNode) |
| numNode | [IN] Number of nodes |
| pAnimBank | [IN] Animation bank that defines the cell animation that composes the multicell |
| pCellDataBank | [IN] Cell data bank |
| pMultiCellDataBank | [IN] Multicell data bank |
None.
Initializes multicell animation. numNode must execute the NNS_G2dGetNumNodesRequired function and set an appropriate value for the animation sequence groups to be played. The NNS_G2dInitMCInstance function is executed internally. The name of this function has changed to NNS_G2dInitMCAnimation. This function will remain to maintain compatibility.
NNS_G2dInitMCAnimation
NNS_G2dInitMCInstance, NNS_G2dGetMCNumNodesRequired
08/02/2004 Renamed function
07/20/2005 NSS_G2dGetNumNodesRequired was renamed to NNS_G2dGetMCNumNodesRequired.
05/28/2004 Initial version.