#include <nnsys/g3d/sbc.h>
void
NNS_G3dDraw(
NNSG3dRenderObj* pRenderObj
);
| pRenderObj | Pointer to the rendering object |
None.
Renders the model. To configure the animation, configure the contents of the rendering object. pRenderObj points to NNSG3dRenderObj.
08/02/2004 Initial version.